Ever Play Stress (Stratego and Chess)?

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A unique game concept combines elements of Stratego and Chess, utilizing a chessboard and Stratego pieces disguised with stickers to represent chess pieces. This setup introduces bluffing and uncertainty, as players cannot see the identity of their opponent's pieces. The rules remain similar to standard chess, with the added twist that players must deduce piece identities through movement. A team variant, inspired by Crazyhouse Chess, allows players to request captured pieces from teammates to use in their game, fostering collaboration and strategic depth. The discussion also touches on the complexity of chess openings and the variability of online ratings across platforms like lichess.org and chess.com. The conversation includes questions about gameplay mechanics, such as how players can determine when a king is in check, and mentions the potential for house rules to enhance the experience. Overall, the blend of strategy and uncertainty creates a dynamic and engaging gameplay experience.
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So I mixed Stratego and Chess. How?

Step 1. Take a chess board and an amount of opposing stratego pieces equal to the usual chesss setup.

Step 2: Make or find stickers to put behind the stratego pieces that ID them as chess pieces, at least to you.

The other player will have to make educated guesses.

At any rate it adds a degree of bluffing to chess and uncertainty.

Ever tried it?
 
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Hmmm...

What about game rules?
 
bagasme said:
Hmmm...

What about game rules?
Same as normal chess, only you cannot see what the identity of your opponent' pieces are, although you can deduce it by movement.
 
How about a team version of Crazyhouse Chess?

4 people in 2 teams with respectively black and white pieces sit side by side and play the other team with the opposite colors. Instead of making a move you can ask your teammate for one of the pieces he captured from his opponent and put it anywhere on the board in your game.

We added the house rule that the captured piece cannot be placed so it checks the opponent's king or it became too aggressive. YMMV.

So, if you need a queen for a forced checkmate you just ask your teammate to take his opponent's no matter what. The winning team is the one that wins a game first. Doesn't matter which.

I remember it as a lot of fun. Good stressy fun. :P
 
Bab5space said:
Same as normal chess, only you cannot see what the identity of your opponent' pieces are, although you can deduce it by movement.

How can any one player know when the king is in check?
 
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DrClaude said:
How can any one player know when the king is in check?

If that question is for me I'm not sure I understand your uncertainty.

Standard rules apply, except for the piece exchange and insert. We were using standard chess rules, only, my teammate could provide me with any piece - assuming his turn in the game he's playing and the desired piece being eligible for taking - provide me with it and I'd place it on the board in the game I'm playing - again assuming it's my turn.

It might be sensible to agree on some house rules though. Like are multiple white bishops allowed? That kind of thing. Apart from that it's pretty simple.

Simple but hectic. Especially if there's a clock involved.
:)
 
sbrothy said:
If that question is for me I'm not sure I understand your uncertainty.
My question was for the OP. I'll edit my post to make that clear.
 
DrClaude said:
My question was for the OP. I'll edit my post to make that clear.
Sure. I'll admit I was a bit mystified. I guess I should delete it all... Meh. I'm pretty bored. Maybe you can tell.
 
  • #10
There is Fog of War, chess played in which only pieces next to one's own pieces can be seen. I has some popularity.
 
  • #11
Bab5space said:
Same as normal chess, only you cannot see what the identity of your opponent' pieces are, although you can deduce it by movement.
Much speculation like poker :rolleyes:
 
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