Ivan Nikiforov
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Yes, you're right, the wire is wound in one direction.queenidog said:I assume the coils would be applied in the same direction?
Yes, you're right, the wire is wound in one direction.queenidog said:I assume the coils would be applied in the same direction?
Well I did answer this question before (maybe it was on the Enginerring forum) but here it is: The chess squares are 40mm across, the players (all custom made by me on a 3D printer) have bases 18mm across so they are 11 mm away from an edge. 2x11= 22 mm, 4mm extra to move the player between the others. The originator posted a video of this action, which is what got me so involved in the first place! Go here:sophiecentaur said:We're still waiting for an answer about knight moves. If the knight can't jump when necessary, other pieces may need to shuffle out of the way. Your software wizard may need to sort that out for you.![]()
One thing to keep in mind is that the permanent magnets may become a bit demagnetized over time due to the physical movement in and out of other static magnetic fields. I'm not sure how to quantify it, but I think as long as your magnets are ~50% more powerful than they need to be, that the gradual demagnetization over time should not affect the operation of your board mechanism.queenidog said:I'm going the servo/permanent magnet route.
With a 180 degree servo I can switch in a north magnet or a south magnet. Easy peazy really
It will concentrate the magnetic fields. In your design the opposite pole of the magnetic field is all the way on the other end of the coil. If you put it in a ferromagnetic cup then the opposite poles will be right next to each other. You will probably want to put the chess piece magnets in a cup with the same diameter as the one over the coil to further improve the attraction.queenidog said:If I put a metal can around my coil, like the solenoid, would that help? I'll try that too.