Exploring Efficient Weapons in Sci-Fi Settings

  • Thread starter Thread starter essenmein
  • Start date Start date
  • Tags Tags
    Sci-fi
Click For Summary
SUMMARY

The discussion centers on the comparative efficiency of anti-gravity (AG) mass throwers versus antimatter (AM) weapons in sci-fi settings. Participants conclude that while AG-based projectiles can be destructive, AM weapons provide a significantly higher destructive force per unit of energy due to their ability to utilize mass from targets, yielding a 2x energy return. The conversation also highlights the logistical advantages of AM weapons, such as easier stockpiling and lower peak power requirements compared to AG systems. Ultimately, the consensus is that AM weapons are more tactically viable in warfare scenarios.

PREREQUISITES
  • Understanding of kinetic energy and mass-energy equivalence (E=mc²)
  • Familiarity with antimatter weaponry principles
  • Knowledge of anti-gravity technology concepts
  • Basic grasp of sci-fi narrative structures and their implications on technology
NEXT STEPS
  • Research the mechanics of antimatter production and its applications in weaponry
  • Explore the principles of anti-gravity technology and its theoretical limitations
  • Investigate the logistics and efficiency of various projectile weapon systems in sci-fi
  • Analyze the narrative implications of advanced weaponry in science fiction storytelling
USEFUL FOR

Writers, game designers, and enthusiasts of science fiction who are interested in developing plausible weapon systems and technologies within their narratives.

  • #61
GTOM said:
Recon part: with advanced recon probes, you can pretty much decrease the beam scattering problem.
Sensor picket methodology. Well, it is not a very efficient protection. Because volley aimed at main ship can take out sensor pickets too. And pickets itself to be efficient must be outside of point defense range of mothership, therefore vulnerable to wider range of threats.
 
Physics news on Phys.org
  • #62
With regard to the sensor topic and ships reaching relativistic speeds to be able to launch piles of rocks at people. If you can fly at those velocities, you'd better hope you have good sensor tech, because a stationary rock/rubble shield would be just as effective against you as the weapon you plan on wielding.
 
  • Like
Likes   Reactions: trurle

Similar threads

  • · Replies 15 ·
Replies
15
Views
2K
  • · Replies 21 ·
Replies
21
Views
5K
  • · Replies 8 ·
Replies
8
Views
1K
  • · Replies 10 ·
Replies
10
Views
3K
  • · Replies 15 ·
Replies
15
Views
4K
  • · Replies 24 ·
Replies
24
Views
5K
  • · Replies 61 ·
3
Replies
61
Views
11K
Replies
28
Views
3K
  • · Replies 7 ·
Replies
7
Views
3K
  • · Replies 16 ·
Replies
16
Views
7K