Exploring Efficient Weapons in Sci-Fi Settings

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The discussion centers on the effectiveness of anti-gravity (AG) weapons versus antimatter (AM) weapons in a sci-fi context. While AG weapons can launch projectiles, their efficiency is questioned compared to AM weapons, which can produce greater destructive force by utilizing the mass of targets. The conversation highlights the logistical advantages of AM weapons, such as easier stockpiling and lower peak power requirements for launch. Additionally, the implications of advanced technologies like AG are debated, particularly regarding their tactical effectiveness and potential to create plot holes in storytelling. Ultimately, the need for plausible technology in sci-fi narratives is emphasized to avoid oversimplifying complex weapon systems.
  • #61
GTOM said:
Recon part: with advanced recon probes, you can pretty much decrease the beam scattering problem.
Sensor picket methodology. Well, it is not a very efficient protection. Because volley aimed at main ship can take out sensor pickets too. And pickets itself to be efficient must be outside of point defense range of mothership, therefore vulnerable to wider range of threats.
 
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  • #62
With regard to the sensor topic and ships reaching relativistic speeds to be able to launch piles of rocks at people. If you can fly at those velocities, you'd better hope you have good sensor tech, because a stationary rock/rubble shield would be just as effective against you as the weapon you plan on wielding.
 
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