silver_angel
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I have a 3D polygon and a ray! Please tell me how can I know if they intersect together and how to find intersection point between them? 
To find the intersection point between a ray and a 3D polygon, specifically a triangle, one must utilize the plane equation Ax + By + Cz = d for the polygon and parametric equations for the ray: x = at + b, y = ct + d, z = et + f with t ≥ 0. By substituting the ray's equations into the plane equation, one can solve for t. If t ≥ 0, substitute back to find the intersection coordinates (x, y, z). If t < 0, the ray does not intersect the plane. Additionally, to check if the ray intersects a triangle defined by three points, further geometric calculations are necessary.
PREREQUISITES3D graphics developers, game developers, and anyone involved in computational geometry or physics simulations will benefit from this discussion.