Finding Min Value of Sum of Cosine Angles in 3D Space

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Discussion Overview

The discussion revolves around finding the minimum value of the sum of cosine angles between three unit vectors in three-dimensional space. Participants explore geometric interpretations, mathematical formulations, and optimization techniques related to this problem.

Discussion Character

  • Exploratory
  • Mathematical reasoning
  • Technical explanation

Main Points Raised

  • One participant inquires whether the interest lies in the absolute value or the most negative value of the cosine sum.
  • Another participant suggests that the minimum value may occur when the unit vectors are inclined at 120 degrees to each other, proposing a value of -3/2.
  • A different participant agrees with the 120-degree configuration but speculates that a better arrangement might exist in three-dimensional space.
  • One participant presents a vector approach to the problem, using Lagrange multipliers to express the sum of cosines in terms of the unit vectors and their total vector sum.
  • Another participant confirms that -3/2 is indeed the minimum value, providing a detailed mathematical derivation involving Lagrange multipliers and concluding that the vectors must be coplanar and form an equilateral triangle configuration.

Areas of Agreement / Disagreement

While some participants propose that -3/2 is the minimum value, others suggest that there may be alternative configurations in three-dimensional space that could yield different results. The discussion remains unresolved regarding the optimal arrangement of the vectors.

Contextual Notes

The discussion includes assumptions about the geometric arrangement of vectors and the application of mathematical techniques such as Lagrange multipliers, which may depend on specific conditions not fully explored in the thread.

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Are you interested in absolute value (easy = 0) or most negative (harder)?
 
mathman said:
Are you interested in absolute value (easy = 0) or most negative (harder)?
Thank You Mathman! Actually I am interested to find minimum value not absolute . What I am thinking Geometrically is that the possibility seems by imagining unit vectors inclined at 120 degrees to each other in 3D space.Am I correct?It gives thevalue -3/2.
 
gianeshwar said:
Thank You Mathman! Actually I am interested to find minimum value not absolute . What I am thinking Geometrically is that the possibility seems by imagining unit vectors inclined at 120 degrees to each other in 3D space.Am I correct?It gives thevalue -3/2.
You can put 3 vectors at 120 deg. apart in a plane. I haven't looked at the problem in any detail, but I would guess you could do better in 3d.
 
In the general case, it's easiest to do the problem in vector fashion. The angle cosines are easy: ## \cos \theta_{12} = n_1 \cdot n_2 ##. For unit vector n relative to unit vectors n1, n2, n3, we get
$$ S = \cos \theta_1 + \cos \theta_2 + \cos \theta_3 = n \cdot n_1 + n \cdot n_2 + n \cdot n_3 = n \cdot (n_1 + n_2 + n_3) $$
We now want to maximize ## S = n \cdot n_{total} ## and we wish to do so with the constraint that ## |n| = 1 ##. This is easiest to do with Lagrange multipliers:
$$ S' = S - \frac12 \lambda (n^2 - 1) $$
Taking derivatives with respect to all components of n, we get ## \lambda n = n_1 + n_2 + n_3 = n_{total} ##, meaning that n is proportional to ntotal.
 
It seems to me that -3/2 is indeed the minimum. Denote three unit vectors in 3-space by a,b,c with components a(i), b(i), c(i) where i=1,2,3. Then we wish to minimize a.b + b.c + c.a subject to a^2=b^2=c^2=1. Using Lagrange multipliers L,M,N we wish to minimize:

a(i)b(i) + b(i)c(i) + c(i)a(i) - L(a^2-1) - M(b^2-1) - N(c^2-1) where I have used summation convention for repeated indices.

Differentiating by a(i), b(i), c(i) respectively we get

b(i) + c(i) =2La(i)
a(i) + c(i) =2Mb(i)
b(i) + a(i) =2Nc(i)

it is immediately apparent from this that all the vectors are coplanar. furthermore, subtracting the first two of these gives
b(i) (1+2M) = a(i) (1+2L)

But by inspection the minimum is not achieved by having a(i) and b(i) be the same vector, since the cosine is then maximized, so we must have L=M=N= -1/2

Therefore b(i) + c(i) = -a(i), or a + b + c = 0. Hence at the extremum, a,b,c are at the vertices of an equilateral triangle, as conjectured.
 
Thank You Friends!
 

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