Finding the generator of rotations for a 3-state triangle

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Homework Help Overview

The discussion revolves around finding the generator of rotations for a three-state system represented as a triangle in a quantum mechanics context. The original poster computes a transformation operator in a specific basis and explores the eigenvalues and eigenvectors associated with it. They express uncertainty about setting up the system of equations to find the generator of rotations.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • The original poster attempts to derive the generator of rotations by analyzing the transformation operator and its eigenvalues. They question their approach to setting up the equations needed to solve for the generator. Other participants suggest considering the geometric interpretation of the triangle and propose a change of basis to facilitate the rotation calculations.

Discussion Status

Participants are actively exploring different interpretations and approaches to the problem. Some guidance has been offered regarding the geometric setup and the need for a change of basis, but there is no explicit consensus on the next steps or the correctness of the original poster's method.

Contextual Notes

The discussion includes considerations about the normalization of basis vectors and the implications of the triangle's geometry in the context of rotation. There is an emphasis on the need for a proper change of basis due to the triangle's positioning in space.

PhysicsKush
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Homework Statement
Imagine a system with ##3## states. to make it more physical we can think of an electron in a ##3##-atom molecule which can be thought of as being close to any one of them. We label the different state by the three positions ##|a \rangle##, ##|b\rangle## and ##|c\rangle## such that the position operator ##\hat{x}## can give one of three eigen values ##a## , ##b## and ##c## (with ##\hat{x}|a \rangle = a | a\rangle##, etc). We now define a 'triangle translation operator' ##\hat{T}## such that:
$$ \hat{T} |a \rangle = |b \rangle \quad \hat{T} |b \rangle = | c\rangle \quad \text{and} \quad \hat{T} |c \rangle = |a \rangle$$

The translation around the triangle can be also thought of as a rotation about the middle of the triangle (by what angle?) . Find the generator of this rotation ## \hat{J}_{z}##. Hint" work in a convenient basis. Then write the generator of rotations in the ##a, b,c## basis and check that ##\hat{T}## eigen states you found in the previous section are also eigenstates of ##\hat{J}_{z}## with the correct eigen values.
Relevant Equations
$$ R_{z}(\varphi) = e^{\frac{-i}{\hbar} \hat{J}_{z} \varphi} $$
I first computed the operator ##\hat{T}## in the ##a,b,c## basis (assuming ##a = (1 \ 0 \ 0 )^{T} , b = (0 \ 1 \ 0)^{T}## and ##c = (0 \ 0 \ 1)^{T}##) and found
$$ \hat{T} = \begin{pmatrix} 0&0&1 \\ 1&0&0 \\ 0&1&0 \end{pmatrix}.$$
The eigenvalues and eigenvectors corresponding to this matrix are
$$ \lambda_{1} = 1,\quad \lambda_{2} = \frac{1}{2}(-1 + i\sqrt{3}) , \quad \lambda_{3} = \frac{1}{2}(-1 - i \sqrt{3}),$$
$$ v_{1} = \begin{pmatrix} 1 \\ 1 \\ 1\end{pmatrix}, \quad v_{2} = \begin{pmatrix} -1 -i\sqrt{3} \\ -1+i\sqrt{3} \\ 2 \end{pmatrix}, \quad v_{3} = \begin{pmatrix}-1 +i\sqrt{3} \\ -1-i\sqrt{3} \\ 2 \end{pmatrix}.$$

A full circle is ##2 \pi## ,therefore each rotation about a state is a rotation of ##2 \pi /3##. Then I'm not sure how to properly set my system of equation (I suppose I have to solve one) to then solve for the generator of rotations ##\hat{J}_{z}##.
I believe first that
$$ \hat{J}_{z} |v_{1}\rangle = \alpha_{1} |v_{1} \rangle, \quad \hat{J}_{z} |v_{2}\rangle = \alpha_{2} |v_{2} \rangle, \quad \hat{J}_{z} |v_{3}\rangle = \alpha_{3} |v_{3} \rangle,$$
and I'm trying to find the eigenvalues ##\alpha_{i}##.
\begin{align*}
\hat{R}_{z}\left(\frac{2\pi }{3}\right)|v_{1} \rangle &= \exp{\frac{- i 2 \pi }{3 \hbar} \hat{J_{z}}} = \lambda_{1} \begin{pmatrix} \exp{\frac{- i 2 \pi }{3 \hbar} \alpha_{1}} & & \\ & \exp{\frac{- i 2 \pi }{3 \hbar} \alpha_{2}} & \\ & & \exp{\frac{- i 2 \pi }{3 \hbar} \alpha_{3}} \end{pmatrix} v_{1} = \alpha_{2} v_{2}, \\
\hat{R}_{z}\left(\frac{2\pi }{3}\right)|v_{2} \rangle &= \exp{\frac{- i 2 \pi }{3 \hbar} \hat{J_{z}}} = \lambda_{2} \begin{pmatrix} \exp{\frac{- i 2 \pi }{3 \hbar} \alpha_{1}} & & \\ & \exp{\frac{- i 2 \pi }{3 \hbar} \alpha_{2}} & \\ & & \exp{\frac{- i 2 \pi }{3 \hbar} \alpha_{3}} \end{pmatrix} v_{2} = \alpha_{3} v_{3}, \\
\hat{R}_{z}\left(\frac{2\pi }{3}\right)|v_{3} \rangle &= \exp{\frac{- i 2 \pi }{3 \hbar} \hat{J_{z}}} = \lambda_{3} \begin{pmatrix} \exp{\frac{- i 2 \pi }{3 \hbar} \alpha_{1}} & & \\ & \exp{\frac{- i 2 \pi }{3 \hbar} \alpha_{2}} & \\ & & \exp{\frac{- i 2 \pi }{3 \hbar} \alpha_{3}} \end{pmatrix} v_{3} = \alpha_{1} v_{1}, \\
\end{align*}
and then solve for ##\alpha_{i}##, but this seems wrong. I don't know what to do nor if I'm on the good track.

Any hints would be appreciated
 
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I think you want to say that (1,0,0)^T, (0,1,0)^T and (0,0,1)^T are the vertices of an equilateral triangle lying in the plane x + y + z = 1. The center of the triangle is at (1/3,1/3,1/3)^T so you probably want your new basis vectors (which should, of course, be normalized) to be in the direction of \mathbf{b}_1 = (1,0,0)^T - (1/3,1/3,1/3)^T, \mathbf{b}_2 = \mathbf{b}_3 \times \mathbf{b}_1 and \mathbf{b}_3 = (1,1,1)^T. Then in these coordinates you can apply a rotation through 2\pi/3 about an axis in direction \mathbf{b}_3.
 
pasmith said:
I think you want to say that (1,0,0)^T, (0,1,0)^T and (0,0,1)^T are the vertices of an equilateral triangle lying in the plane x + y + z = 1. The center of the triangle is at (1/3,1/3,1/3)^T so you probably want your new basis vectors (which should, of course, be normalized) to be in the direction of \mathbf{b}_1 = (1,0,0)^T - (1/3,1/3,1/3)^T, \mathbf{b}_2 = \mathbf{b}_3 \times \mathbf{b}_1 and \mathbf{b}_3 = (1,1,1)^T. Then in these coordinates you can apply a rotation through 2\pi/3 about an axis in direction \mathbf{b}_3.
Interessting, but how does that help me find the matrix generator of rotation ?
 
A rotation through an angle \theta about the z-axis is given by R = \begin{pmatrix} \cos \theta & - \sin \theta & 0 \\ \sin \theta & \cos \theta & 0 \\ 0 & 0 & 1 \end{pmatrix}. This is generated by J = \begin{pmatrix} 0 & -1 & 0 \\ 1 & 0 & 0 \\ 0 & 0 & 0 \end{pmatrix}. If you were dealing with an equilateral triangle centered at the origin in the x-y plane you would be done. But you aren't, so you need to apply a change of basis in which the new components (X,Y,Z) are given by M(x,y,z)^T for some invertible matrix M.

Thus the rotation matrix is given by M^{-1}RM. Finding the generator of this is fairly straightforward, in view of the fact that <br /> \exp(M^{-1} A M) = M^{-1} \exp(A) M.
 

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