Gearing Backlash Arcsine to Arc minutes

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SUMMARY

The discussion focuses on calculating backlash in gearboxes, specifically converting backlash measurements into arc minutes. The method involves determining the loose tolerance from the end play of the input and output shafts, adding tolerances, and applying the arcsine function to derive degrees, which are then converted to arc minutes. It is confirmed that this approach is valid for straight cut gears, while additional considerations for end play are necessary for helical, herringbone, or worm gears. Multi-stage gear trains require multiplying the backlash from each stage by the gear ratios of subsequent stages.

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  • Understanding of gearbox mechanics and backlash concepts
  • Familiarity with trigonometric functions, specifically arcsine
  • Knowledge of gear types, including helical, herringbone, and straight cut gears
  • Basic principles of multi-stage gear trains and their impact on backlash
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  • Research the calculation of backlash in helical and worm gears
  • Explore the effects of end play on gear performance
  • Study multi-stage gear train dynamics and backlash multiplication
  • Learn about advanced gear design principles for minimizing backlash
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Mechanical engineers, gearbox designers, and anyone involved in precision machinery and gear system optimization.

SevenToFive
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Working on a project at work for backlash in a gearbox. I need to know the amount of backlash in arc minutes that this particular ratio has. Wondering if my approach is on the right path.
So can calculate the loose tolerance by the amount of end play in the input shaft and output shaft, add the input tolerance and output shaft tolerance together, divide by the gear pitch diameter, then divide by 2 for the radius. That should give me the sine of the degree, if I take the arc sine (sin^-1) of that value it will give me the degrees that I can multiply by 60 to get arc minutes. Does my approach sound correct?

Thanks for the help.
 
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The end play will affect the radial backlash with helical, herring bone, or worm gearing. With straight cut gears it has no effect. Even then endplay contribution could be in addition to the backlash from the tooth clearences. Also, realize that for a multi-stage gear train, the backlash from each stage will be multiplied by the gear ratios of each succeding stage.

Your formula using arcsin is valid for straight cut gears as far as it goes. If not straight cut, account for the end play at each stage because it will contribute to the effective tooth clearence.

Cheers,
Tom
 
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Herringbone gears are usually designed to float in self-alignment since they cancel axial thrust, giving them the maximum backlash.

A herringbone gear pair, one fixed, the other with a “spring loaded” axial thrust will not have backlash. The two halves will be operating on the opposite faces of the teeth. That remains the case until sufficient torque is available to overcome the axial spring pre-loading.
 
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Thank you Tom G and Baluncore.
 

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