How can I convert a rate of behavioral responses into a probability?

Click For Summary
The discussion centers on converting a behavioral response rate into a probability value between 0 and 1, referencing B.F. Skinner's law of effect. It highlights the need for precise definitions of both "response" and "rate" to formulate a mathematical model. A simple probability model, such as the exponential distribution, is suggested to represent the time until the next response, with the reward affecting the distribution's parameters rather than directly translating to probability. The conversation emphasizes the importance of specific experimental details and assumptions to derive a meaningful probability from response rates. Overall, a clear mathematical framework is necessary to connect response rates with probability values effectively.
DaveJersey
Messages
2
Reaction score
0
B.F. Skinner's law of effect said when a response is followed by a reinforcing stimulus, the rate of response increases. So when a response produces a reinforcing stimulus, responses per unit of time (rate) increases. He said the response strengthens. He said when the rate increases, the probability of response increases. So how can I convert, for example, a rate of five responses per minute into a probability number between 0 and 1? Is that possible?

I anticipate your replies.

Dave in New Jersey
 
Physics news on Phys.org
You'll get better advice if you describe a specific experimental situation.

"The probability of a response" and "the rate of a response" are not precise descriptions. In particlar, the "rate" of a physical process is often a deterministic measurement ( for example, a flow in gallons per minute). A probability "of a response" only meaningful if the "response" is a precisely defined event. For example, is the "response" something that does or does-not happen or is there a strength or degree of the response?
 
A rate of response can be precisely described. A rat pressing a lever is defined by the electric switch the lever activates when the rat presses the lever. A person switching on a light can be defined the same way. Response rates are therefore in this scenario the number of light switches or the number of lever-presses per unit of time. Dimensions such as the force or magnitude of a response can also be measured objectively, as in the force by which a pigeon presses a button, or the decibel level of a classroom of "noisy" children. In an experiment, when an underweight (hungry) rat presses a lever the response results in a mechanical delivery of a pellet of grain. The rate of lever presses is shown to increase on a cumulative recorder that draws a line corresponding with total responses. The slope of the line indicates the rate of response. Behavior strength is said to increase with the increased rate of response after reinforcement. Skinner said the probability of response increased, which was shown by the increased rate of response. He did not, however, convert the rate of response into a number between 0 and 1 to indicate the probability. My question is, can the rate of response be converted into a probability value between 0 and 1. Let's say the maximum number of discrete responses possible in one minute is sixty and the rate of response is one per second, can rate be converted to probability?
 
Last edited:
DaveJersey said:
Response rates are therefore in this scenario the number of light switches or the number of lever-presses per unit of time.

The question is still too general to have a definite mathematical answer. To have a well posed mathematical problem, you have to add more detail, which usually means making some specific assumptions.

To speak of probability, you need a probability model for the responses. A simple model would be that after one response is given, there is a random draw to determine the time of the next response. So the random variable is "time to next response". A commonly used distribution for "waiting times" is the exponential distribution. This distribution has a parameter whose size determines the shape of the distribution and hence the statistics of the distribution, such as the mean time to the response. The effect of a reward could be modeled as changing the value of the parameter. You wouldn't be representing the effect of a reward as "a probability", you would represent it as a change in a parameter, which affects the probabilities for the all the events in the distribution (e.g. the probability of responding in l1 second or less, the probability of responding in l.5 seconds or less, etc.)

The fact that the above model is simple and often used doesn't prove it applies to your experiment. It's just the first thing that comes to mind.

To model how a reward strengthens a response, you would still need to define quantitatively how the reward changes the parameter, i.e. give some formula such as \lambda[n+1] = \lambda[n] + c where \lambda[n+1] is the value of the parameter after n+1 rewards, \lambda[n] is its value after n rewards and c is some constant. If you try various formulas then there are mathematical ways to compare them to experimental data. If you assume formulas with certain unknown constants then there are ways of estimating the constants from experimental data.
 
The standard _A " operator" maps a Null Hypothesis Ho into a decision set { Do not reject:=1 and reject :=0}. In this sense ( HA)_A , makes no sense. Since H0, HA aren't exhaustive, can we find an alternative operator, _A' , so that ( H_A)_A' makes sense? Isn't Pearson Neyman related to this? Hope I'm making sense. Edit: I was motivated by a superficial similarity of the idea with double transposition of matrices M, with ## (M^{T})^{T}=M##, and just wanted to see if it made sense to talk...

Similar threads

  • · Replies 8 ·
Replies
8
Views
2K
Replies
2
Views
2K
  • · Replies 4 ·
Replies
4
Views
5K
Replies
56
Views
5K
  • · Replies 9 ·
Replies
9
Views
15K
  • · Replies 1 ·
Replies
1
Views
1K
Replies
10
Views
5K
Replies
1
Views
2K
  • · Replies 13 ·
Replies
13
Views
3K
  • · Replies 12 ·
Replies
12
Views
5K