How do I determine torque required to accelerate

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Discussion Overview

The discussion revolves around determining the torque required to uniformly accelerate an object about a vertical axis from rest to a specified angular velocity within a given time frame. It includes aspects of theoretical calculations, moment of inertia, and practical applications related to physics and engineering concepts.

Discussion Character

  • Technical explanation
  • Mathematical reasoning
  • Debate/contested

Main Points Raised

  • One participant seeks to calculate the torque needed to accelerate an object to 50 rpm in 5 seconds, referencing a diagram.
  • Another participant suggests starting with the equation that relates torque to angular acceleration.
  • A participant calculates the angular velocity and angular acceleration, arriving at a torque value but questions the use of moment of inertia in their calculations.
  • There is uncertainty about how to calculate the moment of inertia for an object composed of multiple smaller shapes.
  • One participant proposes calculating the moment of inertia for each smaller object and suggests averaging them, though they express doubt about this approach.
  • Another participant provides formulas for calculating the second moment of area for various shapes and clarifies that the moment of inertia is not simply mass per unit area times the second moment of area.
  • A later reply emphasizes the need to combine the mass moment of inertia of different shapes and corrects the misunderstanding regarding the relationship between mass moment of inertia and second moment of area.
  • A resource is shared that lists moments of inertia for various shapes and suggests using the Parallel Axis Theorem for specific calculations.

Areas of Agreement / Disagreement

Participants express varying degrees of understanding regarding the calculation of moment of inertia, with no consensus on the best method to approach the problem. Multiple competing views on how to calculate the moment of inertia for composite shapes remain unresolved.

Contextual Notes

Participants highlight limitations in their understanding of moment of inertia calculations, particularly for composite objects, and the need for clarification on the correct application of formulas.

Gizmo72
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Referring to the attached diagram, how do I determine the torque required to uniformly accelerate the object about the vertical axis XX from rest to 50 rpm in 5 seconds?
 

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First step: Determine equation relating torque and angular acceleration.
 
What I have so far is
w = 50rpm = (50x2pi)/60 = 5.23 rad/s
w = wo+at
a=(5.23-0)/5 = 1.046rad/s^2
T=mr^2a
T=68x.05x1.046 0.17782Nm

But now I'm thinking I need to be using T=Iga (Moment of Inertia x acceleration) but I can't work out how to calculate the moment of inertia...i've only ever done that for a uniformly shaped object e.g. a cylinder.

Don't know, I may be just confusing myself as usual
 
Well, do you know how to calculate the I for an object which is made up of several smaller objects?
 
No, that's where I'm stuck...I am on the right track though with my assuming I need the moment of inertia?

I could guess that I calculate the "I" for each of the smaller objects then take the average?
 
you can calculate the second moment of area for each shape then

moment of inertia = mass per unit area x second moment of area
second moment of area for a triangle is bh^3 / 36
for a rectangle is bd^3 / 12
for a semis circle its 0.1102 R^4

then all you need to do is use the moment of inertia in the formula torque = moment of inertia x angular acceleration
 
OK, thanks for that. I'll give it a go
 
You'll need to calculate the mass moment of inertia of the different shapes and combine them. FYI, the mass moment of inertia is generally not equal to mass per unit area x second moment of area. You are dealing with 3-dimensional bodies.
 
This Table gives the moment of inertis for various shapes about various orthogonal axii:

http://www.engr.colostate.edu/~dga/mech324/Labs/Lab%2010/images/moment%20of%20inertia%20table.jpg

Use the Parallel Axis Theorem to get specific moments of inertia for each shape.

Bob S
 

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