B How exactly does gravity work?

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    Gravity Work
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Gravity is understood as the curvature of space-time caused by mass, but questions arise about how this prevents massive objects from colliding while in orbit. The discussion highlights that planets do not collide with suns because their paths through space-time do not intersect. It is argued that there must be an initial force for massive objects to move within this curved space, as simply bending space does not explain orbital motion. The conversation also touches on the nature of motion, suggesting that it is relative and not merely an illusion, while emphasizing the need for a deeper understanding of gravity and space-time dynamics. Overall, the complexities of gravity challenge simplistic interpretations and require a nuanced grasp of physics.
  • #31
Motion is relative. So in either curved or flat spacetime an object can always regard itself as stationary. Note that your diagrams are potentially somewhat misleading in this context, because they show a grid that something might move relative to - but there's no such thing in spacetime. Unless you build one out of girders.

I think what you want to ask is why do objects follow curved paths in curved spacetime. The basic answer to this is "that's what they do". Why do things travel in straight lines in flat spacetime? It's just what they do. We can explain this in terms of extremising the action (the Lagrangian methodology @PeroK mentioned), but this is merely a mathematical way of saying "because they do".

At some point, you run into the fact that we don't know everything. General relativity simply models spacetime as an entity whose rules of geometry depend on mass and energy. Things follow curved paths because the geometry is not Euclidean. But why that should be, we don't know.
 
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  • #32
Patterner said:
Why can an object in the center of the flat spacetime grid sit still, moving only in the dimension of time, yet it must move in the dimensions of space in the curved spacetime grid?
Objects in either grid can follow the time dimension of the grid. To follow the straight grid the object’s worldline must be straight. To follow the curved grid the objects worldline must be curved.
 
  • #33
Ibix said:
I think what you want to ask is why do objects follow curved paths in curved spacetime.
I don't think that's it. I can understand that, if spacetime is curved, anything moving in that curved chunk of spacetime must follow the curve. A ball rolling down through a curved tube can only follow the path of the tube. What I *think* I want to ask is why do objects *have* to move in curved spacetime if they do not have to move in flat spacetime. Things can exist in curved spacetime without moving in the dimensions of space. The apple on the tree is doing so. It moves only in the dimension of time, because the tree is holding it still in the dimensions of space. But why MUST it begin to follow the curved spacetime when the tree let's go of the stem? Why does it not simply stay at the spot on the curve where it has been all along? It was not moving in space before. All of its lightspeed motion was in the dimension of time. Why does it lose some of its motion through time and gain motion in space?

Ibix said:
The basic answer to this is "that's what they do". Why do things travel in straight lines in flat spacetime? It's just what they do. We can explain this in terms of extremising the action (the Lagrangian methodology @PeroK mentioned), but this is merely a mathematical way of saying "because they do".

At some point, you run into the fact that we don't know everything. General relativity simply models spacetime as an entity whose rules of geometry depend on mass and energy. Things follow curved paths because the geometry is not Euclidean. But why that should be, we don't know.
I can appreciate such answers. And, once we get down to the bottom of current human knowledge, I can accept it. But I don't think that's the case here. It cannot be the case that what I'm wanting to know is either not known, or seriously being looked into. I think the problem is that my question, my confusion, is not being understood. I have a feeling there's some bit of information that is so obvious, or so basic to all this that it's among the first things taught, that nobody thinks I don't have it. But I don't! LOL
 
  • #34
Patterner said:
What I *think* I want to ask is why do objects *have* to move in curved spacetime if they do not have to move in flat spacetime. Things can exist in curved spacetime without moving in the dimensions of space.
The term "moving in space" always means "moving in space relative to something", whether the spacetime is curved or not. The apple hanging on the branch is not moving in space relative to an observer standing on the ground; but an observer on Mars looking at the apple through a telescope will say that it is moving (along with the rest of the earth) through space at a speed of many kilometers per second.

Break the stem and let the apple fall, and now the apple will be moving in space relative to the surface of the earth; but it will not be moving through space according to an observer falling along with the apple.
 
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  • #35
Patterner said:
What I *think* I want to ask is why do objects *have* to move in curved spacetime if they do not have to move in flat spacetime.
Based on your statements I think that your question is actually about curved grid lines (coordinates) rather than curved spacetime. If you have coordinates where the time axis is straight then objects that follow the time axis must have straight worldlines. If you have coordinates where the time axis curves then objects that follow the time axis must have similarly curved worldlines.

An apple on a stem has a curved worldline and an apple in free fall has a straight worldline.
 
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  • #36
Patterner said:
Why can an object in the center of the flat spacetime grid sit still, moving only in the dimension of time, yet it must move in the dimensions of space in the curved spacetime grid?
View attachment 219229 View attachment 219230

1) Your second grid is not distorted the right way, because x (time) and z (vertical space) are not orthogonal at all points. See the video in post #28.

2) You need a better grasp of the concept of geodesics (locally straight worldines of freefallers with zero net force), which easier on a 2D surface (your y is not needed). Check out this:

http://www.relativitet.se/spacetime1.htmlAnd this:

 
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  • #37
Ibix said:
The basic answer to this is "that's what they do". Why do things travel in straight lines in flat spacetime? It's just what they do.

Well one can get the Principle of Least Action from QM. That determines how particles travel from one point to another. Suppose we have a free particle in flat space-time and we apply the principle of relativity. Well the action in Lagrangian form by definition is ∫L dt L is the Lagrangian. From the POR we want L dt to be invariant. dt is not invariant - but dτ where τ is the proper time is. L is a scaler we will call c. So we have the Lagrangian ∫c dτ. -c by definition is called the mass (in units the speed of light c = 1). From that we get the the principle of inertia. Since c is a constant you can also get the motion by extremizing ∫dτ

Now in GR dτ^2 = guv dxu dxv. We apply the same rule - the path is extremizing ∫dτ - but in curved space time that is the definition of geodesics - so particles in GR move along geodesics.

We do not know the answer to everything, and never will, but we sometimes know the why for things that are thought fundamental - but for some reason is not explained in most textbooks. That's why its important to (occasionally anyway) study textbooks that explain things as complete as possible - even if a bit different.

For mechanics the textbook I have found that does that best is - Landau - Mechanics:
https://www.amazon.com/dp/0750628960/?tag=pfamazon01-20

It takes an entirely different approach that emphasizes symmetry which is not the usual approach - but IMHO gets to the core much better.

Just a personal opinion - in a certain sense you are correct. I haven't really explained why QM - so it doesn't matter what you do its exactly as you say - It's just what they do. Every theory, every single one assumes some things. However I just wanted it out there - the real thing we do not know - the thing that is actually - that's just how nature is - is QM. We do know a few things about the why of QM but the QM sub-forum is the place to discuss it - not here. Still those things do not answer - why QM - or even - what the damn does it mean.

Thanks
Bill
 
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  • #38
Patterner said:
What I *think* I want to ask is why do objects *have* to move in curved spacetime if they do not have to move in flat spacetime.
But objects have to move in flat space-time too. They never stand still in space-time. They may have zero velocity in certain frames of reference (and 'stand still' in space, not in space-time), but not in all of them at once. The same can be said about curved space-time. If you move along with the falling apple, it would appear to be standing still in you frame of reference.
Patterner said:
Things can exist in curved spacetime without moving in the dimensions of space. The apple on the tree is doing so. It moves only in the dimension of time, because the tree is holding it still in the dimensions of space. But why MUST it begin to follow the curved spacetime when the tree let's go of the stem? Why does it not simply stay at the spot on the curve where it has been all along? It was not moving in space before. All of its lightspeed motion was in the dimension of time. Why does it lose some of its motion through time and gain motion in space?
The tree is 'holding it still' in its own frame of reference. For a person running nearby the tree would appear moving along with the apple. For a person falling through the air the tree (and the apple) would appear to be accelerating upwards. Which ones of this motions of the apple is 'the right one'? Is the apple hanging still on the tree (like an observer standing on the ground would say), or is the apple accelerating upwards (like an observer falling to the ground would say)?
The apple is constantly in motion dictated by the curvature of space-time and other forces acting on the apple (like the one from the tree branch). It's just that in some frames of reference this motion could be described as 'not moving in space'.
 
  • #39
Patterner said:
I don't think that's it. I can understand that, if spacetime is curved, anything moving in that curved chunk of spacetime must follow the curve. A ball rolling down through a curved tube can only follow the path of the tube. What I *think* I want to ask is why do objects *have* to move in curved spacetime if they do not have to move in flat spacetime. Things can exist in curved spacetime without moving in the dimensions of space. The apple on the tree is doing so. It moves only in the dimension of time, because the tree is holding it still in the dimensions of space. But why MUST it begin to follow the curved spacetime when the tree let's go of the stem? Why does it not simply stay at the spot on the curve where it has been all along? It was not moving in space before. All of its lightspeed motion was in the dimension of time. Why does it lose some of its motion through time and gain motion in space?

The apple "wants" to move in both cases, but in one case a force is preventing it. That's perhaps the obvious thing you are overlooking. Gravity, even when described as spacetime curvature is like a force. Everything wants to move towards the centre of the Earth and - if there is no force holding it back, that's what it will do. It MUST, because that is the law of nature. In that sense it is no different from Newton's laws of nature.

When the force is removed the apple follows a natural path through spacetime, which is towards the centre of the Earth. The difference between Newton and GR is the reason that it wants to move down. In Newton's gravity there is a force pulling it; in GR down is the natural path that is determined by the Lagrangian principle.

You could also turn your question round. Suppose the apple is lying on the ground. It doesn't move. You come along and kick it. Why does it move? If it can remain at rest on the ground before you kicked it, why can't it remain at rest when you kick it?

The major conceptual hurdle for you is to see that there are more than just "forces" in the laws of nature. If you insist that only a force can move an object, then you are stuck in 18th Century physics. To study any modern physics, you must accept that the laws of nature are not necessarily those of Newton and that the laws of physics may take an alternative form.
 
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  • #40
Apologies for the jpgs. They were not meant to be accurate, "to scale", or much of anything other than a general idea.

While still attached to the tree, the apple is not moving relative to the Earth or the curves in spacetime that the Earth creates. Why must it move relative to the curves when the tree releases it?
 
  • #41
Patterner said:
Apologies for the jpgs. They were not meant to be accurate, "to scale", or much of anything other than a general idea.

While still attached to the tree, the apple is not moving relative to the Earth or the curves in spacetime that the Earth creates. Why must it move relative to the curves when the tree releases it?

You can't talk about "moving relative to the curves in spacetime". Curved spacetime tells a particle how to move. In the same way as a Newtonian force tells a particle how to move.

When the apple is attached to the tree, gravity (curved spacetime) is telling the particle to move down. And the force from the tree is telling the apple to move up. The two are balanced, cancel each other out and the apple stays where it is. If the tree no longer pushes the apple up, then curved spacetime has its way and the apple falls.
 
  • #42
Patterner said:
Why must it move relative to the curves when the tree releases it?
Brcause at that point it’s worldline changes from curved to straight. A straight worldline cannot follow a curved time axis!
 
  • #43
Patterner said:
While still attached to the tree, the apple is not moving relative to the Earth or the curves in spacetime that the Earth creates. Why must it move relative to the curves when the tree releases it?
When there is no force on the apple, it moves on a straight-line path through spacetime because there's no force to pull it off that path. The curvature of spacetime means that that straight-line path intersects the path through spacetime of the surface of the earth.

While the apple is attached to the tree, there is a force on it from its stem. This force pulls it off the straight-line path and holds it on a different path, one that does not intersect the path of the surface of the earth,
 
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  • #44
Patterner said:
Why must it move relative to the curves when the tree releases it?
Because that's how a geodesic path looks like in that case. Read the link and watch the video in post #36.
 
  • #45
But why does it HAVE to follow a geodesic path in the dimensions of space? Why can it not remain motionless in space, continuing to move only in the dimension of time?

Let me ask this. Let's say we can find an area of space, between galaxies, or wherever, where spacetime is as flat as possible. Let's say we, using our incredible scifi spacetime curvature detector, know it to be absolutely flat. Except for a baseball just sitting in the middle of this vast ocean of nothing.

If a comet goes through this area, and gets close enough to the baseball, and the areas of curved spacetime that each creates meet, the baseball, which is in relative motion, will move along the new geodesic.

But what if our crazy scifi gadgetry allows us to curve spacetime without introducing mass or energy. JUST curved spacetime. Shaped as though the planet was next to the baseball. Although there was no motion that set up this situation, the baseball is going to begin moving along the new geodesic, in the direction of where the planet would be, if the planet's presence was what was causing the curvature. Because, if spacetime is curved, an object MUST move along the curve.

Correct?

I've watched the video, A.T., and the other one in your first post of this thread, multiple times each, and now read the link, also. If they are telling me WHY the baseball would react the way it does in the scenario I just invented, I'm not aware of it. I guess, as Ibix said, that's just the way it is.
 
  • #46
Patterner said:
But why does it HAVE to follow a geodesic path in the dimensions of space?
Newton's first law describes inertia: an object in motion will continue to move in a straight line at a constant speed, etc. In other words, an inertial object's worldline is a straight line in spacetime. The technical word for a straight line is a geodesic.

So "why" it follows a geodesic is because of inertia. If an object is not experiencing a force then by the principle of inertia its worldline is a geodesic, i.e. a straight line. Conversely, an object which is experiencing a force will have a curved worldline, i.e. not a geodesic.
 
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  • #47
Patterner said:
why does it HAVE to follow a geodesic path in the dimensions of space? Why can it not remain motionless in space, continuing to move only in the dimension of time?

You are missing the point. The geodesic path is in spacetime, not space. You can always choose coordinates so that the space coordinates of the path stay the same and only the time coordinate changes. In the case of the apple, if it's freely falling, i.e., following a geodesic of spacetime, then to have its path be motionless in space, you would choose freely falling coordinates. But that's a matter of your choice of coordinates. There is no absolute sense in which an object is "moving in space" or "motionless in space". The only absolute is its worldline in spacetime.
 
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  • #48
Patterner said:
Let's say we, using our incredible scifi spacetime curvature detector, know it to be absolutely flat. Except for a baseball just sitting in the middle of this vast ocean of nothing.
We don't need any magic sci-fi devices to test for flatness; all we need is two small objects. We let them float in empty space near one another and at rest relative to one another, and then measure the distance between them. If that distance doesn't change over time, then the spacetime is flat. Here's what going on:
- The paths through spacetime of the two objects are straight lines. We know this because they aren't subject to any force. This is just inertia, as @Dale has already mentioned.
- The two straight lines are initially parallel to one another. We know this because we started the two bjects at rest relative to one another. (Note, however, that the two objects may be moving relative to us).
- If there is no curvature, parallel straight lines remain parallel. Only if there is curvature present can they converge (the distance between the two objects is decreasing) or diverge (the distance between the two objects is increasing).

The generally accepted word for a path through spacetime is "worldline", so I'll start using that terminology).

It would be a good exercise to get a piece of graph paper and trying drawing the paths through spacetime (flat spacetime, because the paper is flat) of two nearby objects to see how they are parallel if they are at rest relative to one another. Use the y-axis for time and the x-axis for position, and try both the case in which the two objects are at rest relative to you (the lines go straight up the page) and moving relative to you (the lines are at an angle to the grid). Then try drawing a diagram for two objects that are moving relative to one another; their worldlines will intersect. These diagrams are called "spacetime diagrams" or "Minkowski diagrams", and being able to interpret them is absolutely essential to understanding relativity - that's why this is such a good exercise..

So if the distance between the two objects doesn't change, we have a flat spacetime. What would be an example of detecting curvature this way? Suppose we start our two objects at rest relative to one another, but in a region of spacetime that is not flat because the planet Earth is nearby: in fact, they start side by side and in free fall towards the surface of the earth. I'm freefalling alongside one of them, so neither I nor the objects are experiencing any forces, and as far as I am concerned, none of us are moving. (If I look down, I see the surface of the Earth rushing towards me, but that just means that the surface of the Earth is moving relative to me).

But if I have a very accurate laser rangefinder, I will measure that the two objects are drifting slowly towards one another. What's going on is that the spacetime is curved so the initially parallel worldlines are converging. If the surface of the Earth didn't get in the way, the worldlines of the two objects and the worldline of the point at the center of the Earth would all come together at a common point.
 
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  • #49
TheNerdyBushman said:
after giving this some thought, i can not accept that time is the cause of this illusion of motion. time is a perception of the mind, i do not believe that time acts like a physical force, pushing objects through space in a strait direction. instead, doesn't it make a lot more since to say that the expansion of space with in our universe is the cause of the motion we perceive?

I know this Australian guy is probably gone for good, but I don't know if I can accept this. I've seen the math showing how intimately energy and time are tied together (Noether's theorem showing the connection between time symmetry and energy conservation). To me, if time is merely a perception of the mind, and so too must energy be. But that's madness, because energy is tied to motion, and if motion is just a perception of the mind, then by all means go stand in front of a moving bus.

Also it's pretty clear he didn't get what was said here, about maximizing proper time. Not that I am blaming the guy, as it's clear he hasn't really read much about special relativity, or physics in general.

I have never actually considered this concept, though, that minimizing the Lagrangian is the same as maximizing proper time. Of course it makes perfect sense: minimizing the Lagrangian is taking the shortest possible path, right? And the shortest possible path would be the one moving through space the least (in time-like intervals anyway, I suppose... maybe), which would mean maximal proper time, right?

But this concept of "minimizing the Lagrangian = maximizing proper time" is speaking in FOUR dimensions, rather than three, right? If anyone wants to go a bit deeper with that I'm willing to read it.
 
  • #50
Patterner said:
But why does it HAVE to follow a geodesic path in the dimensions of space? Why can it not remain motionless in space, continuing to move only in the dimension of time?
Take an object that doesn't move, change the frame of reference and BAM, it's moving. Why does it have to move? Why can't it stand still in all frames of references at once? Strange questions.

A free object will move along a geodesic in a curved space-time. It's a law, a postulate, it doesn't have to be explained. We have to start somewhere, have to have some assumptions or premises, don't we?
 
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  • #51
Patterner said:
But why does it HAVE to follow a geodesic path in the dimensions of space?
The worldline is a geodesic in spacetime (not space) because there is no force to bend the path, so it's locally straight. This is the same for Newton and Einsteins model.
 
  • #52
Sorcerer said:
I know this Australian guy is probably gone for good, but I don't know if I can accept this. I've seen the math showing how intimately energy and time are tied together (Noether's theorem showing the connection between time symmetry and energy conservation). To me, if time is merely a perception of the mind, and so too must energy be. But that's madness, because energy is tied to motion, and if motion is just a perception of the mind, then by all means go stand in front of a moving bus.

Also it's pretty clear he didn't get what was said here, about maximizing proper time. Not that I am blaming the guy, as it's clear he hasn't really read much about special relativity, or physics in general.

I have never actually considered this concept, though, that minimizing the Lagrangian is the same as maximizing proper time. Of course it makes perfect sense: minimizing the Lagrangian is taking the shortest possible path, right? And the shortest possible path would be the one moving through space the least (in time-like intervals anyway, I suppose... maybe), which would mean maximal proper time, right?

But this concept of "minimizing the Lagrangian = maximizing proper time" is speaking in FOUR dimensions, rather than three, right? If anyone wants to go a bit deeper with that I'm willing to read it.
If the Lagrangian is proper time, a geodesic is found by maximizing the Lagrangian, not minimizing it (in GR, this is a local maximization rather than a global one). Literally, you extremize the the Lagrangian via the Euler Lagrange equations. They are analogous to finding zero derivative in simple calculus. Whether the result is a minimum or maximum depends on the Lagrangian, just as a zero derivative can be a minimum, maximum, or saddle point. It is just that all Lagrangians you’ve encountered before GR have the property that the extremum is a minimum (often globally, always locally).

[edit: as noted below, I meant before relativity, not GR per se. It is as true for SR as GR]
 
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  • #53
PAllen said:
If the Lagrangian is proper time, a geodesic is found by maximizing the Lagrangian, not minimizing it (in GR, this is a local maximization rather than a global one). Literally, you extremize the the Lagrangian via the Euler Lagrange equations. They are analogous to finding zero derivative in simple calculus. Whether the result is a minimum or maximum depends on the Lagrangian, just as a zero derivative can be a minimum, maximum, or saddle point. It is just that all Lagrangians you’ve encountered before GR have the property that the extremum is a minimum (often globally, always locally).
Now that’s interesting. Does it have something to do with the negative sign in the 4-D metric?
 
  • #54
Sorcerer said:
Now that’s interesting. Does it have something to do with the negative sign in the 4-D metric?
Indeed it does.
 
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  • #55
PAllen said:
It is just that all Lagrangians you’ve encountered before GR have the property that the extremum is a minimum (often globally, always locally).

In an inertial frame the action of a free particle is ∫-mdτ, τ is the proper time and m the rest mass - I explained in post 37 why that is - its to do with QM implying the principle of least action (Feynman's sum over histories approach - most cancel except those of stationary action), but of course most just assume its true without explaining why, and the Principle of Relativity which means it must be the same in all frames otherwise you could tell one inertial frame from another.

Its a minimum, just as the PLA states. However because rest mass is a positive constant, and the negative sign in front of it, you get exactly the same answer maximizing ∫dτ. In GR dτ^2 = guv dxu dxv so the the geodesic is maximizing ∫√guv dxu dxv . This is the so called principle of maximal time. You would, intuitively expect it to be a minimum by analogy with Riemanian geometry - but this is pseudo Riemannian geometry and the metric is different, which leads to it being a maximum, exactly as you, correctly say. Strange hey.

Thanks
Bill
 
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  • #56
Dragon27 said:
A free object will move along a geodesic in a curved space-time.
And the word "curved" is unnecessary in this sentence. A free object also moves along a geodesic in flat spacetime.

(I expect that @Dragon27 probably already understands this - the correction is for the benefit of other people reading this thread).
 
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  • #57
Sorcerer said:
Of course it makes perfect sense: minimizing the Lagrangian is taking the shortest possible path, right?

See my elaboration of what PAllen wrote which I will briefly recap.

Sure is and its correct - the principle of least action has that word LEAST in it - our physical laws would be wrong if it wasn't minimizing. It's just the Lagrangian in relativity contains that -m in front of it that changes maximizing proper time to minimizing the Lagrangian.

Why are Lagrangian's minimums? Feynman just shows it's a stationary parth when you infinitesimally change the path so it no longer cancels. Its because mass is positive - but I will leave you to investigate the why of that in - Landau - Mechanics:
https://www.amazon.com/dp/0750628960/?tag=pfamazon01-20

Thanks
Bill
 
  • #58
Patterner said:
But why does it HAVE to follow a geodesic path in the dimensions of space?

I have already done a number of posts above the B level in this thread. I did it in the hope even some B level people will get a gist. That is just a hope - you may not get the gist - which is absolutely nothing to worry about.

The answer has to do with mathematical elaboration of basic laws of nature, like Quantum Mechanics and things like the Principle of Relativity which applies to inertial frames. When you work through the math that is what it implies.

Thanks
Bill
 
  • #59
bhobba said:
See my elaboration of what PAllen wrote which I will briefly recap.

Sure is and its correct - the principle of least action has that word LEAST in it - our physical laws would be wrong if it wasn't minimizing. It's just the Lagrangian in relativity contains that -m in front of it that changes maximizing proper time to minimizing the Lagrangian.

Why are Lagrangian's minimums? Feynman just shows it's a stationary parth when you infinitesimally change the path so it no longer cancels. Its because mass is positive - but I will leave you to investigate the why of that in - Landau - Mechanics:
https://www.amazon.com/dp/0750628960/?tag=pfamazon01-20

Thanks
Bill
What if you use the (-,-,-,+) sign convention? (Where space gets the negative sign) Does they change anything or is it irrelevant? I would guess in this case you’d actualy maximize it.
 
  • #60
Sorcerer said:
I know this Australian guy is probably gone for good, but I don't know if I can accept this..

Don't - what he wrote is rubbish - and I am an Australian guy to if that makes any difference :-p:-p:-p:-p:-p:-p.

Thanks
Bill
 

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