Initial velocity required for a certain displacement

In summary: I'm not sure if that's the right word, but you know what I mean.Sorry, I don't really understand what you mean. Could you please explain in more detail?In summary, you need to integrate dv/dt from v_i to v, and use separation of variables to find v.
  • #1
Apologies, this is most likely basic to most of you, and there are probably much better ways to go at this than I have.

Homework Statement

An 8mm wide cone of a hypothetical substance which does not melt, with a mass of 2.7 grams, is shot straight up at a 90 degree angle. Only accounting for fluid drag and gravity, what are the initial velocities required for it to:
a) reach a height of 55000 m
b) be traveling at 50% of its initial velocity at that height
c) travel there in 1 second

Homework Equations

As far as I know:
[itex]F_D=1/2\rho v^2C_DA[/itex]

The Attempt at a Solution

My attempt was to create an equation for displacement vs time:
[itex]\delta =\rho C_DA/2M[/itex]
[itex]v=v_i-(\delta v^2+g)t[/itex]
After isolating v:
[itex]v=\sqrt{\frac{v_i}{\delta t}-g\delta+(\frac{1}{2\delta t})^2}-\frac{1}{2 \delta t}[/itex]
After integrating it, I got (ignore the vector stuff, I don't know why I put that there):

Which is far as I can go without a mathematica to isolate d for me.

Is there a specific method to go about this, to make it simpler? Or do I need to use a mathematica (don't have one atm, not really sure how to use them)? Or is this all completely wrong?
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  • #2
fisiks said:
My attempt was to create an equation for displacement vs time:
[itex]\delta =\rho C_DA/2M[/itex]
[itex]v=v_i-(\delta v^2+g)t[/itex]
Unfortunately, this bit is not right. I'm guessing you had dv/dt then multiplied by t to get v. But this does not work, because v^2 is a function of t - not a constant. Some advice: Start with dv/dt, but don't integrate the whole thing with respect to t. hint: use separation of variables. p.s. this problem is a bit tricky, but you can get there in the end.
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  • #3
Sorry, new to this. Probably should've mentioned that this is actually my older brother's homework, which I thought I'd try my hand at.

Would this be right for the velocity part?
[itex]ma=m\frac{dv}{dt}=mg+kv^2[/itex] (where [itex]k=\frac{1}{2}\rho C_D A[/itex])
[itex]dt=\frac{dv}{g+ \frac {kv^2}{m} }[/itex]
And then integrate both sides, and isolate v after?
Last edited:
  • #4
that's it, that's the right way. nice work. The rest of the exercise is just doing a difficult integral and rearranging. Also, you've now got the force to be in the positive direction, so you have 'down is positive', and the initial velocity will be negative. There is no problem with doing it this way round, but you do need to remember which way you have done it.
  • #5
Okay, modifying my equation so that it's negative. Forgot about that.

[itex]dt=\frac{dv}{-g- \frac {kv^2}{m} }[/itex]

About the integration: am I supposed to get an indefinite integral, or integrate from 0 to the variable?
  • #6
it is a definite integral. You can think of what the limits are. What is the velocity when t=0 and what is the final velocity that you are interested in?
  • #7
Okay. So would the first scenario be something like [itex]\int_{0}^{t}dt'=\frac{1}{g}{}\int_{v_i}^{0}\frac{dv'}{-1-c^2v'^2}[/itex] where [itex]c=\sqrt{\frac{k}{mg}}[/itex]?
  • #8
yep, that's right.
  • #9
Doesn't really feel right.
Tried integrating from v_i to v:
Am I on the right track?
  • #10
what method did you use to get to this
I don't think this is right. But your equation
is right. It is a bit tricky to go from here. You can probably find it in a list of tricky integrals, if you are satisfied with doing it that way. Or, you can get the answer yourself, with a bit of guesswork/intuition.
  • #11
So, was the second integration also incorrect?
  • #12
yes, the second one was also incorrect. you should be integrating the speed from vi to zero, so the limits was not the problem with the first integration.
  • #13
I tried looking around. I couldn't find the problem, but I must admit, I'm kinda confused.
  • #14
you've done the clever bit already by getting
The stuff you still need to do is find out what the function on the right-hand-side will integrate to. This is the tedious/maybe a bit boring bit. Have you had much practice at doing lots of different kinds of integrals? There are several different standard 'tricks' which (possibly) can make an integral into a form which you know how to integrate.
  • #16
ah! yes, you're totally right. Sorry about that, I was thinking of another way in which it can be written. I forgot that it can be written in the arctan form.

OK, your answer of
Is correct. It does look a bit weird, but if you think about it for a while, it starts to make sense. (Or at least, sounds plausible).

You've done question c), so now on to a) and b). They ask for distance. You have an equation for velocity. So what is your next step?
  • #17
Integrate t?
  • #18
yep, that's the way. And you've already written down the speed as a function of time:
So you are not far now. Nice work, you are good at manipulating those inverse tangents! The integral from here is not too difficult. look at how you might be able to relate the numerator and denominator.

edit: I thought you wrote "integrate it", not "integrate t"... I'm not sure how integrating t would help.
  • #19
Forgot that [itex]\rho[/itex] is proportionate to displacement. So, I'm guessing my next step would be solving another differential equation, [itex]\frac{dD}{dt}= ...[/itex]?
  • #20
the density of the fluid is proportional to the displacement of the object? Since it is shot straight up, I guess this is the same as saying that the fluid density is proportional to the height? So the fluid density increases with height?

Anyway, yeah, I guess you will need to start again, since before you were (implicitly) assuming that the density was a constant.
  • #21
Decreasing from with height.

So, there's no way to just calculate as if density is just modifying D, which would be a function?

And if so, how should I recreate the equation?
  • #22
You need to go back to your force diagram. Last time, you got the velocity by integrating the acceleration, and assuming ##\rho## was constant. But from what you've said, ##\rho## is not a constant.
  • #23
So, how would I work from there?
  • #24
have you written out the equation? looks pretty difficult to me. Are you sure that you are meant to use a varying fluid density?

What is initial velocity?

Initial velocity is the velocity of an object at the beginning of a particular motion or displacement.

How is initial velocity calculated?

The initial velocity can be calculated by dividing the displacement of an object by the time it takes to reach that displacement.

What is the relationship between initial velocity and displacement?

The initial velocity and displacement are directly proportional to each other. This means that as the initial velocity increases, the displacement also increases.

Can initial velocity be negative?

Yes, initial velocity can be negative. This indicates that the object is moving in the opposite direction of the displacement.

How does initial velocity affect an object's motion?

The initial velocity determines the speed and direction of an object's motion. A higher initial velocity will result in a faster and longer displacement, while a lower initial velocity will result in a slower and shorter displacement.

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