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- TL;DR
- How to install apps locally?
Given that I have a little personal app, developed on pc, tested (under iOS) and running. How can I get the app on my iOS device? All I have is a folder with a lot of files in it.
The discussion revolves around the process of installing a personal app developed on a PC onto an iOS device, specifically focusing on the methods available for transferring and testing the app given that the user only has a folder with files. The scope includes technical explanations and potential solutions related to app deployment on iOS.
Participants express differing views on the feasibility of sideloading apps onto iOS devices, with some asserting it is not possible without App Store involvement, while others explore alternative solutions. The discussion remains unresolved regarding the best approach to install the app.
Some claims depend on specific definitions of "sideloading" and the capabilities of various development environments. There are unresolved questions about the applicability of ML Flow for iOS deployment.
@vela was right: the IDE company has an app at the store that installed an environment in which the IDE developed projects could be tested, and the "tests" work even without its server. At the beginning I only saw the simulator in the IDE, but it also connected to the device.jedishrfu said:My understanding is that you can't sideload an app onto iOS instead you must signup as a developer upload it to the app store and then download it to your device.
https://stackoverflow.com/questions/3161061/can-i-put-my-own-app-on-just-my-iphone
MLFlow has the capability of loading software for various environmental deployments. I haven't worked with iOS before so I didn't know if it was a workable solution.pbuk said:Does this post belong in a different thread?