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I don't know what computer program provides the step-by-step scores of black versus white chess positions in the YouTube videos of games. It seems to evaluate positions strategically. Its evaluation is far beyond my ability to comprehend. Also, players' moves, even at the highest levels, are evaluated according to their agreement with computer-recommended moves. The computer moves are regarded as the best moves.PeroK said:It played millions of games against itself and mastered the game in four hours. It's not like it solved the game by exhausting all the possiblities. That could not be done by brute force, because there are too many possible moves in each position. Instead, it developed its own algorithm for assessing each position - based on pattern recognition and reinforecement learning.
The best human players learn from experienced players and coaches, who in turn have learned from the best players of the past. And nowadays, ironically, also learn from chess engines. Once you get past beginner level, you would learn about pawn structure, outposts, weak pawns, weak squares, bishop against knight etc. These considerations would have been programmed into the algorithm of a conventional chess engine. These are long-term positional ideas that do not lead to immediate victory. AlphaZero figured out the relative importance of all these ideas for itself in four hours.
AlphaZero developed its own "understanding" of all those strategic ideas. In fact, it was slightly weaker than a conventional engine if forced to start from a very complicated position - where the brute force approach was hard to beat.
https://chess.fandom.com/wiki/AlphaZero