Kinetic energy of the Monster Hunter cannon

AI Thread Summary
To calculate the kinetic energy of the gunpowder cannon in Monster Hunter, the formula KE=½mv² is used, where m is the mass of the projectile and v is its velocity. The kinetic energy can be measured at the muzzle or the target, with the latter being lower due to air resistance. An example provided shows that a 1000 kg projectile launched at 1000 m/s has a kinetic energy of 0.5 GJ. Participants are encouraged to demonstrate their understanding and effort in approaching the calculation. The discussion emphasizes the importance of following homework guidelines for clarity and structure.
earh1liw13w35sw5e
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Homework Statement
If you want to find out the kinetic energy (the unit is GJ as in other cannons) of the gunpowder cannon that appears in Monster Hunter, what do you need and how can you calculate it?
Relevant Equations
Kinematic equations
Projectile motion
If you want to find out the kinetic energy (the unit is GJ as in other cannons) of the gunpowder cannon that appears in Monster Hunter, what do you need and how can you calculate it?
 
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I do not think this is actually a homework question. Can you provide more detail on what you want?

The generic formula is KE=½mv2, where m is the projectile mass and v is the velocity. You can take the values at the muzzel or at the target. The KE at the target is less due to air resistance.

A 1000 kg projectile launched at 1000m/s has KE=0.5GJ. For a real world example, look at
https://en.wikipedia.org/wiki/BL_15-inch_Mk_I_naval_gun
 
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earh1liw13w35sw5e said:
Homework Statement: ...
It looks like you chose a secure password as a username!
 
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