Landing Ramp Distance Required for Stunt Car Launch

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Homework Help Overview

The discussion revolves around determining the distance required for a landing ramp for a stunt car launched from a ramp at a 10° angle with an initial speed of 40 m/s. The problem involves projectile motion concepts.

Discussion Character

  • Exploratory, Mathematical reasoning, Problem interpretation

Approaches and Questions Raised

  • Participants discuss splitting the initial velocity into horizontal and vertical components and the effects of gravity on these components. Questions arise about the appropriate equations to use and how to calculate the time the car remains in the air.

Discussion Status

Participants are actively engaging with the problem, exploring different aspects of projectile motion. Some have provided calculations for the velocity components and time of flight, while others are questioning how to use these values to find the landing distance. There is no explicit consensus yet, but the discussion is progressing with shared insights.

Contextual Notes

Participants are working under the constraints of a homework assignment, which may limit the information they can use or the methods they can apply. There is an ongoing exploration of assumptions related to the problem setup.

Kotune
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Homework Statement


A stunt car is driven from a 10° ramp at 40m/s. How far away should the landing ramp be. (It lands at the same level as it was launched from.)

Homework Equations


Answer is 54.7m

The Attempt at a Solution


v^2 = u^2 + 2as
(v^2 - u^2)/(2a) = s
(0 - 40^2) / (2 x 9.8) = -81.6
 
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try splitting the original velocity into x and y components. Remember that gravity only affects the velocity component in the y direction.
 
u r right. gravity will affect only vertical component. horizontal component remains same.
 
SHISHKABOB said:
try splitting the original velocity into x and y components. Remember that gravity only affects the velocity component in the y direction.

I don't understand. What equations am I suppose to use?
 
Well, if the velocity of the stunt car is 40 m/s at 10 degrees initially, then how would you find the x and y components of its velocity at that moment?
 
SHISHKABOB said:
Well, if the velocity of the stunt car is 40 m/s at 10 degrees initially, then how would you find the x and y components of its velocity at that moment?

x = 40cos10 = 39.39
y = 40sin10 = 6.95

I get that part but I'm not sure how that helps me achieve the conclusion? ><
 
Well so if the car flies off into the air, how do you find out how long it's going to stay in the air?
 
Kotune said:
x = 40cos10 = 39.39
y = 40sin10 = 6.95

I get that part but I'm not sure how that helps me achieve the conclusion? ><

SHISHKABOB said:
Well so if the car flies off into the air, how do you find out how long it's going to stay in the air?

v = u + at?
0 = 6.95 +9.8t
-6.95 / 9.8 = t
0.7 = t
0.7s
 
that's what I got. So now you know how long the car is in the air and how fast it is going in the x direction, how would you find out how far away it lands?
 
  • #10
.7 x 39.39
= 27.573
Then do I multiply this number by 2?
 
  • #11
well, what do you think? ;)
 
  • #12
got it, cheers buddy!
 

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