Launching a projectile into Orbit

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Homework Help Overview

The discussion revolves around the physics of launching a projectile into orbit, focusing on the differences in equations of motion when considering the Earth's curvature and gravitational effects. Participants explore the implications of gravity in projectile motion and the transition from flat to curved coordinate systems.

Discussion Character

  • Exploratory, Conceptual clarification, Assumption checking

Approaches and Questions Raised

  • Participants discuss the standard equations for projectile motion and question how these change when accounting for Earth's gravity and curvature. There is exploration of cylindrical coordinates and the relationship between angular momentum and angular velocity in orbital mechanics.

Discussion Status

The conversation is ongoing, with various interpretations of the problem being explored. Some participants provide insights into the limitations of traditional projectile equations in a gravitational context, while others suggest alternative approaches and frameworks for understanding the motion.

Contextual Notes

Participants note that the value of gravitational acceleration decreases with distance from the Earth, which complicates the application of standard equations. There is also mention of the need to consider the Earth's curvature in the setup of the problem.

Noone1982
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I completely understand how normal projectiles work on a "flat" world using the x and y components.

[tex]x\; =\; V_{x}t\; +\; x_{o}[/tex]

[tex]y\; =\; Vyt\; +\; y_{o}\; +\; 0.5gt^{2}[/tex]

I am confused if we place the Earth on the XY plane and launch a projectile at some angle. How are the equations different?

It seems that both Y and X equations should contain a gravity component using sine or cosine to take this into account. If no gravity in the x equations exists, the projectile would never come back to earth.
 
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Noone1982 said:
I completely understand how normal projectiles work on a "flat" world using the x and y components.

[tex]x\; =\; V_{x}t\; +\; x_{o}[/tex]

[tex]y\; =\; Vyt\; +\; y_{o}\; +\; 0.5gt^{2}[/tex]

I am confused if we place the Earth on the XY plane and launch a projectile at some angle. How are the equations different?

It seems that both Y and X equations should contain a gravity component using sine or cosine to take this into account. If no gravity in the x equations exists, the projectile would never come back to earth.
I don't quite understand your question. The Earth gravity force always points in one direction only...toward the center of the earth. If you are implying that you are viewing the Earth from say the moon, such that the Earth lies in the XY plane, and a projectile is launched from the equator in a generally left to right direction, horizonatlly or at some angle, then the y-axis can be chosen as the horizontal axis, and the x-axis as the vertical axis. There is no gravity component along the x axis.
 
These equations were set up by directing the y-axis along the straight down or up direction - that is along a radius line of the earth. So if you work on the scale of the Earth these directions will change during the course of a projectile's flight. We tend to develop/use equations that describe the motion of a projectile in other types of coordinate systems. Anyway, the value of g will decrease as it goes further away from the Earth so these equations are not very helpfull in this context.
 
How would I set up this problem in cylindrical coordinates?

With R(t) r-hat and phi(t) phi-hat?
 
It has been quite a while since I have worked on orbital theory and it can get quite involved, but one of the most usefull equations I have found is the relation between the object's angular momentum per unit mass of the object and its angular velocity about the force centre:

[tex]h=r^2 \omega =\ constant[/tex]

This is due to the fact that the attractive force on the object working only along the line connecting the two. So from this it follows that

[tex]\dot{\theta} = \frac{h}{r^2}[/tex]

In the radial direction things look similar

[tex]\ddot{r} = -\frac{GM}{r^2}[/tex]

due to Newton's law of universal gravitational attraction.

Other usefull approaches is energy considerations. Since the object is experiencing a conservative force its energy will remain constant.
 
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Hmm. I have been going about this another way. My advisor told me it was a simple matter of using essentially R = 0.5a*t^2 but with vectors. Here is what I'v been doing:

http://homepage.mac.com/matthewjacques1/rocket.jpg
 
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