Mechanics: Angular Velocity Vector Questions

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girlwhoneedsmathhelp
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Homework Statement
The question :

The position vector of a rider on a helter-skelter is given by : r = (2sin t)i + (2cos t)j + (8-1/2 t)k where the units are in metres and seconds. The unit vector k acts vertically upwards.

(I) Find an expression for the velocity of the rider at time t

(ii) Find the speed of the rider at time t

(iii) Find the magnitude and direction of the rider's acceleration when t = pi/4

From the first part I am very confused on how to figure this out. I know that this question has to relate with the formula for v =wr, but I am unsure how to approach it. Even after looking at the answers for I, I still do not know how to do ii and even less for iii.
Relevant Equations
v=wr
Answers are the following :
(i) v=(2cost)i - (2sint)j -(1/2)k
(ii)2.06m/s
(iii)2m/s^2 horizontally towards the vertical axis, making an angle of pi/4 with both the I and j axes.
 
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You don't need any rotational formulae. You have$$\vec{r} = 2\sin{(t)} \hat{i} + 2\cos{(t)} \hat{j} + (8-\frac{1}{2}t)\hat{k}$$The velocity is ##\vec{v} = \frac{d\vec{r}}{dt}##, i.e. the time derivative of the above. Does that help you get started?
 
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Okay, let us know why you think we have to use ##v= \omega r## formula, it's always better to talk. We from basic mechanics know two things:

1. Derivative of position is the velocity.
2. In a circular motion linear velocity, radius and angular velocity are related by ##v =\omega r##.

Let me know what are your thoughts on them and their relation to your original question.
 
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@Adesh It is a good comment but it is heading slightly off topic. I will answer it for the OP: ##\vec{v} = \vec{\omega} \times \vec{r}## pertains to a circular velocity field about a point, e.g. the velocity of a point on a rigid body w.r.t. another point on the rigid body, or the velocity of a particle undergoing circular motion. To digress, it's not totally irrelevant here because we are dealing with helical motion, so we could perform a Galilean boost to a frame where ##v_z = 0## and we would end up with circular motion with ##\omega = 1##.

But this question is almost certainly just an exercise in calculus. So let us please first hear back from the OP.
 
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etotheipi said:
##\vec{v}=\vec{ω}\times \vec{r}## pertains to a circular velocity field about a point, i.e. the velocity of a point on a rigid body w.r.t. another point on the rigid body, or the velocity of a particle undergoing circular motion.
As the question is about a single body which is considered as a point body so we can just use the formula ##v=\omega r## for any instantaneous circular path.

etotheipi said:
To digress, it's not totally irrelevant here because we are dealing with helical motion, so we could perform a Galilean boost to a frame where ##v_z=0## and we would end up with circular motion with ω=1.
But how would you get ##\omega##? I know we will get a helix of radius ##2## (I mean projection of helix on the ##xy## plane will result in a circle of radius 2), but to get ##\omega## you have to have ##v## which you will get only by differentiating the the expression for position.
 
Adesh said:
As the question is about a single body which is considered as a point body so we can just use the formula ##v=\omega r## for any instantaneous circular path.

You can do something like this, but it is yet another added degree of complexity to what is really a very simple problem. What you are suggesting is to use an intrinsic coordinate system with basis ##\{ \vec{e}_n, \vec{e}_t, \vec{e}_b \}##, and you are using the fact that in intrinsic coordinates$$\vec{v} = v\vec{e}_t$$and$$\vec{a} = \dot{v} \vec{e}_t + \frac{v^2}{\rho} \vec{e}_n$$and it may well be convenient to define a parameter ##\omega##, given the cyclical nature of the helical motion, s.t. ##v =\rho \omega##, if ##\rho## is the instantaneous radius of curvature (which you also need to go and work out from the equation of the helix!). But I do not suggest this for the OP, it is a billion times harder than necessary.

Adesh said:
But how would you get ##\omega##? I know we will get a helix of radius ##2## (I mean projection of helix on the ##xy## plane will result in a circle of radius 2), but to get ##\omega## you have to have ##v## which you will get only by differentiating the the expression for position.

If you performed the Galilean boost, ##\omega = 1##. That will allow you to find the ##x## and ##y## components of the velocity in the original frame, if you so wished.

But again, added complexity to just ##\frac{d}{dt}##ing the original expression. I think it is best now that the OP replies to post #2.
 
etotheipi said:
You don't need any rotational formulae. You have$$\vec{r} = 2\sin{(t)} \hat{i} + 2\cos{(t)} \hat{j} + (8-\frac{1}{2}t)\hat{k}$$The velocity is ##\vec{v} = \frac{d\vec{r}}{dt}##, i.e. the time derivative of the above. Does that help you get started?

Yes, thanks a lot!
 
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