Can Elastic Collisions Lead to Right Angles Between Particles?

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SUMMARY

The discussion focuses on demonstrating that two identical particles undergoing a perfectly elastic collision (Q=0) can result in their directions forming a right angle. Key principles utilized include the conservation of linear momentum and kinetic energy, along with vector analysis. Participants emphasize the need to manipulate equations to eliminate variables and suggest using the law of cosines to establish the right triangle relationship between the momentum vectors. The conversation highlights the importance of defining coordinate systems and clarifying variables for accurate problem-solving.

PREREQUISITES
  • Understanding of conservation laws in physics, specifically linear momentum and kinetic energy.
  • Familiarity with vector mathematics and scalar products.
  • Knowledge of the law of cosines in triangle geometry.
  • Ability to manipulate algebraic equations involving trigonometric functions.
NEXT STEPS
  • Study the derivation of momentum conservation equations in elastic collisions.
  • Learn about the application of the law of cosines in physics problems.
  • Explore vector decomposition and its relevance in collision analysis.
  • Investigate the implications of coordinate systems in two-dimensional versus three-dimensional collision scenarios.
USEFUL FOR

Physics students, educators, and anyone interested in understanding the mechanics of elastic collisions and vector analysis in particle dynamics.

itsjorge
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A particle with mass m is at rest. A second one, identical to the last one hits the first one. Show that in the case of a perfectly elastic collision (Q=0) the directions of the two particles make a right angle.

You can't assume that both final velocities will be equal. Here's what I've got from using: 1. the conservation of linear momentum. 2. The conservation of kinetic energy (Q=0). 3. Scalar product between the initial velocities.

v=u1cosα + u2 cosβ
u1 sinα = u2 sinβ
v2=u12 + u22
cos(α+β)=(u12 cosα cosβ + u22 sinα sinβ) / (u1 u2)

And hell, I really can't solve this system...
 
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You haven't defined the variables you used. You didn't say how you established the coordinate system. If you are going to portray a collision in 3-dimensions as 2-dimensional problem, you should say why this is possible.
 
OK. That's my bad, I'm sorry. We're in 2 dimensions.
v represents the initial velocity of the particle. (The one hitting).
u represents the final velocity.
α, β represent the angles made with the direction of the particle 1 (The one hitting)
- α for the one that was moving previously and β for the one that was at rest.
They way I got to that system is explained up there.
 
Why does your expression derrived from the inner product (u1 \cos(\alpha), u1 \sin(\alpha)) \cdot (u2\cos(\beta), u2\sin(\beta)) have the factors u_1^2 , u_2^2? Why not the factor u_1u_2?
 
Agree. You're right. Anyways, is this the way to proceed?
 
Hi, manipulate your equations from conservation of linear of momentum and kinetic energy (three equations) to eliminate all instances of ##v, u_1## and ##u_2##.
 
The simplistic way to look at it is that two momentum vectors add to be the vector velocity V and that conservation of energy implies that the lengh of the hypotenuse V squared is the sum of the squares of the lengths of the other two sides. Hence it is a right triangle. Can we put that into algebra?
 
Try the law of cosines for triangles.

(By the way, the angle between the two velocity vectors wouldn't be sum of angles \alpha, \beta , it would be a difference of them. The the addition law for cos(A +B) should be consistent with the signs of the cosine terms in the inner product.)
 
Another approach is to work with the momentum vectors without breaking them into components. Conservation of momentum gives you
$$\vec{p}_1 + \vec{p}_2 = \vec{p}'_1 + \vec{p}'_2$$ where ##\vec{p}_1 = 0##. Square both sides and use the fact that the kinetic energy can be written as ##\frac{\vec{p}^2}{2m}##.
 

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