Mechanics problem — One body thrown vertically and one thrown horizontally

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The discussion centers on calculating the speed of body B in a mechanics problem involving two bodies: one thrown vertically (body A) and one thrown horizontally (body B). Participants analyze the conditions under which the distance between the two bodies is minimized, particularly when body B reaches the ground. Key equations utilized include the Pythagorean Theorem and expressions for vertical motion, leading to a derived function for distance that requires minimization. The conversation highlights the importance of dimensional consistency in the equations used.

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Homework Statement
Find out the speed of the body B
Relevant Equations
From here you continue, which is the minimum condition, please
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Baiatul122001 said:
Homework Statement:: Find out the speed of the body B
Homework Equations:: From here you continue, which is the minimum condition, please

We can only help with your homework, not do it for you. You should give this question your best attempt post again if you get stuck, showing us how much you've done.
 
So where is the body thrown from A at that time you calculated?
 
It's in the figure next to where I got stuck
 
I do not know if he has reached the maximum height or has continued to reach the maximum height
 
Baiatul122001 said:
It's in the figure next to where I got stuck
I meant as an algebraic expression.
 
Your v1 and v2 seem to bear no relationship to the actual problem statement.
 
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I took the time it takes object B to fall to the ground and I used it to calculate object A's position along the vertical axis.
I used this time-for-B-to-hit-the-ground to calculate the distance between the 2 objects at that time (via Pythagorean Theorem).
The answer checked out for me, with and without calculus.

Here it is:
Hopefully, someone can try to double check me:
##v_2 = I\sqrt{\frac{g}{2h}}##
 
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We have to calculate the speed v2 so that the distance between the two is minimal. The answer must be:
 

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  • #10
Baiatul122001 said:
We have to calculate the speed v2 so that the distance between the two is minimal. The answer must be:

Let's suppose first that ##v_1 = 0##. Now, the two objects fall together and for a range of speeds ##v_2## the objects will come closest together when they both hit the ground. In this case, therefore, there is no unique solution.

There must be a minimum value of ##v_1## for there to be a solution.

Let's suppose next that ##v_1## is large. Object A is fired up at high speed and the point at which they are closest is at ##t=0##.

There must be a maximum value of ##v_1## for there to be a solution.
 
  • #11
During t the body from A climbs: H=v1t-gt^2/2=v1√(2h/g)-h/g.
So the height at which the body in A when the one in B reaches the ground is H'=H+h=v1√(2h/g)-h/g+h=v1√(2h/g)+(-h+hg)/g.
The horizontal distance between the bodies at this time is D=l-d=l-v2√(2h/g).
Now we apply the Pythagorean Theorem to find the distance between bodies:L^2=D^2+H'^2=[l-v2√(2h/g)]^2+[v1√(2h/g)+(-h+hg)/g]^2=l^2-2l√(2h/g)v2+(2hv2^2+2hv1^2)/g+2√2v1√h√g(hg-h)/g^2+(hg-h)^2/g^2.
Consider the function f (v2) =l^2-2l√(2h/g)v2+(2hv2^2+2hv1^2)/g+2√2v1√h√g(hg-h)/g^2+(hg-h)^2/g^2 , do we calculate the minimum of the function?
 
  • #12
Baiatul122001 said:
During t the body from A climbs: H=v1t-gt^2/2=v1√(2h/g)-h/g.
So the height at which the body in A when the one in B reaches the ground is H'=H+h=v1√(2h/g)-h/g+h=v1√(2h/g)+(-h+hg)/g.
The horizontal distance between the bodies at this time is D=l-d=l-v2√(2h/g).
Now we apply the Pythagorean Theorem to find the distance between bodies:L^2=D^2+H'^2=[l-v2√(2h/g)]^2+[v1√(2h/g)+(-h+hg)/g]^2=l^2-2l√(2h/g)v2+(2hv2^2+2hv1^2)/g+2√2v1√h√g(hg-h)/g^2+(hg-h)^2/g^2.
Consider the function f (v2) =l^2-2l√(2h/g)v2+(2hv2^2+2hv1^2)/g+2√2v1√h√g(hg-h)/g^2+(hg-h)^2/g^2 , do we calculate the minimum of the function?

To be honest, I'm not sure how to interpret this problem. It may be more complicated than it was supposed to be. I don't have time to look at it carefully, but something doesn't seem quite right. See my post above if ##v_1 =0## or if ##v_1## is small.
 
  • #13
For v1 >> 0, the point where they are closest is at t = 0, ie when the bodies are in the initial position have the minimum distance between them?
 
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  • #14
Making your post more readable...
Baiatul122001 said:
During t the body from A climbs: ##H=v_1t-gt^2/2=v_1√(2h/g)-h/g##.
So the height at which the body in A when the one in B reaches the ground is ##H'=H+h=v_1√(2h/g)-h/g+h=v_1√(2h/g)+(-h+hg)/g##
The horizontal distance between the bodies at this time is ##D=l-d=l-v_2√(2h/g)##
Now we apply the Pythagorean Theorem to find the distance between bodies:##L^2=D^2+H'^2=[l-v_2√(2h/g)]^2+[v_1√(2h/g)+(-h+hg)/g]^2=l^2-2l√(2h/g)v_2+(2hv_2^2+2hv_1^2)/g+2√2v_1√h√g(hg-h)/g^2+(hg-h)^2/g^2##
Consider the function ##f (v_2) =l^2-2l√(2h/g)v_2+(2hv_2^2+2hv_1^2)/g+2√2v_1√h√g(hg-h)/g^2+(hg-h)^2/g^2## , do we calculate the minimum of the function?
##v_1√(2h/g)-h/g## cannot be right. The left hand term is a distance, the right hand term is time2.
Similarly I see terms (hg-h) later, which make no sense. You should always check for dimensional consistency.

But as @lightlightsup notes, there is a much easier way to solve this.

Baiatul122001 said:
For v1 >> 0, the point where they are closest is at t = 0, ie when the bodies are in the initial position have the minimum distance between them?
Yes, but that is irrelevant. You are only concerned with minimising the distance when B lands.
PeroK said:
Let's suppose first that ##v_1 = 0##. Now, the two objects fall together and for a range of speeds v2 the objects will come closest together when they both hit the ground. In this case, therefore, there is no unique solution.
I think you are reading it as "find the value of v2 such that, of the distances between them during the motion, the minimum occurs when B hits the ground."
@lightlightsup and I read it as "of all the distances between them that might be when B hits the ground, find the value of v2 that minimises it."
 
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  • #15
##v_1√(2h/g)-h/g## cannot be right. The left hand term is a distance, the right hand term is time2.
Similarly I see terms (hg-h) later, which make no sense. You should always check for dimensional consistency.It is squared because L ^ 2 = l ^ 2-2l√ (2h / g) v2 + (2hv2 ^ 2 + 2hv1 ^ 2) / g + 2√2v1√h√g (hg-h) / g ^ 2 + ( HG-h) ^ 2 / g ^ 2. It makes sense if we apply the radical, L = √[l ^ 2-2l√ (2h / g) v2 + (2hv2 ^ 2 + 2hv1 ^ 2) / g + 2√2v1√h√g (hg-h) / g ^ 2 + ( HG-h) ^ 2 / g ^ 2].
If we consider the function f (v2) =√[l ^ 2-2l√ (2h / g) v2 + (2hv2 ^ 2 + 2hv1 ^ 2) / g + 2√2v1√h√g (hg-h) / g ^ 2 + ( HG-h) ^ 2 / g ^ 2] ,how do we find the minimum?
 
  • #16
Baiatul122001 said:
It is squared because
No matter what your reasoning, terms like (hg-h) are nonsensical. You cannot subtract a distance from the square of a velocity.
 
  • #17
So it's not correct with functions, ahhh
 
  • #18
Baiatul122001 said:
So it's not correct with functions, ahhh
Check how you got the h/g at the end of this:
##H=v_1t-gt^2/2=v_1√(2h/g)-h/g##.
 
  • #19
Check how you got the h/g at the end of this:
##H=v_1t-gt^2/2=v_1√(2h/g)-h/g##.

I used the time obtained for the body from B to touch the ground and using the law of uniform rectilinear motion:H=v1t-gt^2/2=v1√(2h/g)-g[√(2h/g)]^2/2=v1√(2h/g)-g(2h/g)/2=v1√(2h/g)-h

Ahh, I was wrong the first time
 
  • #20
Baiatul122001 said:
Check how you got the h/g at the end of this:
##H=v_1t-gt^2/2=v_1√(2h/g)-h/g##.

I used the time obtained for the body from B to touch the ground and using the law of uniform rectilinear motion:H=v1t-gt^2/2=v1√(2h/g)-g[√(2h/g)]^2/2=v1√(2h/g)-g(2h/g)/2=v1√(2h/g)-h

Ahh, I was wrong the first time
As I wrote, always check your final equation for dimensional consistency. If it is wrong, backtrack ("binary chop").
 
  • #21
haruspex said:
I think you are reading it as "find the value of v2 such that, of the distances between them during the motion, the minimum occurs when B hits the ground."
@lightlightsup and I read it as "of all the distances between them that might be when B hits the ground, find the value of v2 such that minimises it."
That's why I prefer defining things properly instead of wordy descriptions. In this case:

Let ##d## be the distance between A and B when B hits the ground. For a given ##v_1## find ##v_2## such that ##d## is minimised.

Then all is clear.
 
  • #22
Let ##d## be the distance between A and B when B hits the ground. For a given ##v_1## find ##v_2## such that ##d## is minimised.

What is the expression of "d" before minimization?
 
  • #23
Baiatul122001 said:
Let ##d## be the distance between A and B when B hits the ground. For a given ##v_1## find ##v_2## such that ##d## is minimised.

What is the expression of "d" before minimization?

That's what you have to calculate.
 
  • #24
20200101_154808.jpg

That's what you have to calculate.
[/QUOTE]
 
  • #25
Suppose we are at ##t=\tau## when the body B reached the ground. How can you find ##\tau##?
Calculus approach:
How can you express the distance between both objects at that time, i.e ##d(\tau)##?
Your condition is on ##v_2##, so you want to minimize ##d(\tau)=f(v_2)##. What does that mean?
Algebra approach:
Think of it like this: B is on the ground, it doesn't matter where A is but it must be on the ##y##-axis. Where do you think B should be on the ##x##-axis for the distance between it and A to be minimum?
Untitled.png
 
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  • #26
Baiatul122001 said:
View attachment 254995
That's what you have to calculate.

Even if you don't use the short cut mentioned in the previous post, it shouldn't be very complicated.

B always takes the same time to reach the ground.
 
  • #27
Baiatul122001 said:
We have to calculate the speed v2 so that the distance between the two is minimal. The answer must be:
Is this the textbook's solution? Weird, my solution doesn't depend on ##v_1## at all, rather on ##h,\,g## and ##x_B(t=0s)##.
 
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  • #28
archaic said:
Is this the textbook's solution? Weird, my solution doesn't depend on ##v_1## at all, rather on ##h,\,g## and ##x_B(t=0s)##.
Maybe the textbook's solution is wrong
 
  • #29
Baiatul122001 said:
Maybe the textbook's solution is wrong

What is the book's solution?
 
  • #30
PeroK said:
What is the book's solution?
Check post #9.
 
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