GreenPrint said:
also so
sqrt(a^2 + b^2)
is the radius from any infinitely small point on any infinitely small thin strip to the point of rotation? I'm having a sort of difficult time visualizing this. What is the need to take infinitely small points on the infinitely thin strip
Does this derivation require multivariable calculus? I haven't taken it yet and my professor said to just go over the derivation of this chart in my book with that lists the moments of inertia and this was one of them and I have seen some derivations on line that get pretty complicated that have like multiple integrals and what have you and is beyond my current level of math education.
Some of them do require multivariable calculus. The good news is that multiple integrals are fairly straightforward. When you have a function such that
F = ∫∫
A f(x,y) dx dy
you perform what's called an iterated integral, where you integrate first with respect to y (i.e., you use y as the variable of integration and treat any function of x that is independent of y as a constant) and evaluate it, then integrate the result with respect to x -- or vice versa. You needn't perform those operations yourself at this point, just be aware that that's basically what's being done in a lot of these processes. (I oversimplified the process a bit.)
Anyway, here's basically the MS Paint rundown of why your r
2 = x
2 + y
2:
and so basically what this means is that the differential moment of inertia dI over that differential area element is the square of the distance between the axis of rotation & that little differential area element, times your area mass density. This means that
[itex]I = \int\int_{A} \sigma d(r^{2}) dA = \int^{y = a/2}_{y = -a/2} \int^{x = b/2}_{x = -b/2} \sigma(x^{2} + y^{2}) dx dy[/itex]
That's the basic idea.
Similarly, when you have a three-dimensional mass configuration, your moment of inertia is the volume integral of the product of the mass density, the square of the distance from a differential volume element to the axis of rotation, and the differential volume. It will make more sense after you've had some experience with multivariable calculus, but hopefully this gives you at least a vague sense of the way these things are derived.
NOTE: The limits of integration above assume that you've chosen the coordinate axes such that the rectangle has sides parallel to the x and y axes and the axis of rotation is the z axis.