Path that requires the least time to travel along

AI Thread Summary
The discussion revolves around finding the quickest path along a circular trajectory, starting with a point at the top of the circle. Participants explore the concept that connecting the top of the circle to any point with a straight line results in equal travel time. A sketch is presented to illustrate the relationship between the trajectory and gravitational acceleration. The conversation suggests that while a complex approach involving angles and gravitational components can be taken, a simpler reasoning based on circle theorems may yield a more elegant solution. Overall, the thread emphasizes the importance of visualizing the problem and considering geometric principles.
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Homework Statement
We have slope, over which there's a point (P). The point is connected to the slope with a straight line. Find the line, a small ball would travel along the fastest.
Relevant Equations
S=(at^2)/2
IMG_20201102_194520.jpg
 
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Show your work so far.
 
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DaveC426913 said:
Show your work so far.
It's basically all you can see on the picture. I took it as a starting, that if we connect the "top" of a circle to any other point of the circle with a straight line, the time to travel along each would be the same. Then I tried to sketch a circle, such that, point P is on "top" of it and the slope is tangent to it.
 
Well funnily enough you actually drew the correct trajectory on your left hand diagram, but can you justify it?

The obvious, but not particularly elegant, approach, is to consider an arbitrary trajectory at some angle ##\alpha## to the downward vertical through the point P, find the component of gravitational acceleration parallel to the rail, find the length of this rail, and vary ##\alpha## in such a way to minimise the time.

The answer might suggest a simpler line of reasoning! If you remember your circle theorems...
 
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Kindly see the attached pdf. My attempt to solve it, is in it. I'm wondering if my solution is right. My idea is this: At any point of time, the ball may be assumed to be at an incline which is at an angle of θ(kindly see both the pics in the pdf file). The value of θ will continuously change and so will the value of friction. I'm not able to figure out, why my solution is wrong, if it is wrong .
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