Projectile motion skateboarder help

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Homework Help Overview

The problem involves a skateboarder moving up a ramp and transitioning into projectile motion. The skateboarder starts at a speed of 7.0 m/s on a 30-degree ramp that is 1.0 m high, and participants are exploring the effects of gravity and energy conservation on the skateboarder's speed at the top of the ramp.

Discussion Character

  • Exploratory, Assumption checking, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss the initial speed and angle of the skateboarder, the effect of gravity on speed at the top of the ramp, and the use of conservation of energy versus kinematic equations. Questions arise regarding acceleration, displacement, and the correct application of formulas.

Discussion Status

There is ongoing exploration of different methods to calculate the skateboarder's speed at the top of the ramp, with some participants providing alternative approaches and questioning the assumptions made in calculations. Discrepancies in results have led to further discussion and clarification of the formulas being used.

Contextual Notes

Some participants express that they have not yet learned about conservation of energy, which affects their approach to the problem. There is also confusion regarding the correct values for acceleration and displacement along the ramp.

NIZBIT
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This problem is not fun:
Code:
A skateboarder starts up a 1.0-m-high, 
30deg ramp at a speed of 7.0 m/s. 
The skateboard wheels roll without friction.

I guees the first thing I'll ask is the 7 m/s at 30 deg the launch velocity and angle?
 
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No, 7 m/s is the speed at the bottom of the ramp. You'll need to figure out the speed when it takes off at the top.
 
ok, I don't know how to resolve this. I understand that the skateboarder is going to be slower at the top and gravity is the only force stopping motion.
 
If you want to find the speed at the top, use conservation of energy. Or find the acceleration up the ramp.
 
I have not learned the conservation of energy yet. I just used the formula sqrt(2*g*sin(theta)*delta(x)
which is
sqrt(2*9.8*sin(30)*1.73=4.11 m/s^2

I still get the answer wrong.
 
NIZBIT said:
I have not learned the conservation of energy yet. I just used the formula sqrt(2*g*sin(theta)*delta(x)
which is
sqrt(2*9.8*sin(30)*1.73=4.11 m/s^2

I still get the answer wrong.

Use v = Vo + at, where Vo is your initial speed, and a the acceleration. Now, what does this acceleration equal while the skater is climbing up the ramp?
 
I'm guessing -9.8? But I don't know the time so how can I use that?
 
NIZBIT said:
I have not learned the conservation of energy yet. I just used the formula sqrt(2*g*sin(theta)*delta(x)
which is
sqrt(2*9.8*sin(30)*1.73=4.11 m/s^2

I still get the answer wrong.
What's the 1.73 signify?

What you are using here--and which is perfectly OK if done right--is the formula:
[tex]v^2 = v_0^2 + 2 a \Delta x[/tex]

To use it properly, answer these questions:
What's the acceleration along the ramp?
What's the displacement along the ramp?
What's the initial velocity?
 
Well honestly, I 've done this problem so much I really don't know anymore. I don't know if accelreation is 9.8 or -gsin(theta). The displacement I'm assuming is the hypotenuse which is 2.
 
  • #10
You're right, take g sin theta for the acc (remember it's negative) and the displacement along the ramp is 2.
 
  • #11
Ok so I got 6.26 m/s. Now the problem becomes projectile motion I hope. Now I just need to find the range.
 
  • #12
That's not what I get...can you show me your calculation.

As far as I can see, both your distance up the slope and the acceleration with have sin30 in them, so the sin30s will cancel.
 
  • #13
I did sqrt((7^2)+(2*-9.8sin(30)*2)).
 
  • #14
NIZBIT said:
I did sqrt((7^2)+(2*-9.8sin(30)*2)).

Seems correct, as far as I'm concerned.. I did another 'method' too, to check. :smile:
 
  • #15
NIZBIT said:
I did sqrt((7^2)+(2*-9.8sin(30)*2)).

That gives me 49 - 19.6 which gives me 29.4. The sq rt of that is not 6.26
 
  • #16
rsk said:
That gives me 49 - 19.6 which gives me 29.4. The sq rt of that is not 6.26

[tex]\sqrt{7^2 - 2\cdot9.81\cdot\sin(30)\cdot2} \approx 5.42[/tex]. :rolleyes:

(...Which perfectly fits the expression Doc Al gave: [tex]v^2 = v_0^2 + 2 a \Delta x[/tex].)
 
  • #17
And which is why I said I didn't agree with 6.26 m/s
 
  • #18
rsk said:
And which is why I said I didn't agree with 6.26 m/s

Ooops, sorry, I seem to have misread you. :shy:
 

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