Rotation operators on Bloch sphere

Click For Summary
Rotation operators on the Bloch sphere, such as R_x(θ), R_y(θ), and R_z(θ), are defined using exponential functions of the Pauli matrices, which represent rotations about the respective axes. The factor of 1/2 in these operators arises from the relationship between axis-angle rotations and quaternion rotations, where quaternions represent the same rotation for both q and -q, necessitating a halving of the angle. The spinor representation connects these matrices to the spherical coordinates of a vector in 3D space, allowing for the transformation of spinors under rotation. The discussion also highlights the complexities of unitary matrices and the phase corrections needed to maintain continuity during rotations. Overall, understanding these operators requires a grasp of both algebraic structures and geometric interpretations in quantum mechanics.
jimmycricket
Messages
115
Reaction score
2
Can anyone explain to me why the following operators are rotation operators:
<br /> \begin{align*}R_x(\theta) &amp;= e^{-i\theta X/2}=\cos(\frac{\theta}{2})I-i\sin(\frac{\theta}{2})X=<br /> \left(\!\begin{array}{cc}\cos(\frac{\theta}{2}) &amp; -i\sin(\frac{\theta}{2}) \\ -i\sin(\frac{\theta}{2})&amp; \cos(\frac{\theta}{2}) \end{array}\!\right)\\<br /> R_y(\theta) &amp;= e^{-i\theta Y/2}=\cos(\frac{\theta}{2})I-i\sin(\frac{\theta}{2})Y=\left(\!\begin{array}{cc}\cos(\frac{\theta}{2}) &amp; -\sin(\frac{\theta}{2}) \\ \sin(\frac{\theta}{2})&amp; \:\:\cos(\frac{\theta}{2}) \end{array}\!\right)\\<br /> R_z(\theta) &amp;= e^{-i\theta Z/2}=\cos(\frac{\theta}{2})I-i\sin(\frac{\theta}{2})Z=\left(\!\begin{array}{cc}e^{-i\theta/2} &amp; 0\\ 0 &amp; e^{-i\theta/2} \end{array}\!\right)\end{align*}.

I understand that when considering the 2-d case, any complex number z can be rotated anti-clockwise by an angle \theta with the transformation z\mapsto ze^{i\theta}. This has no factor of 1/2 so where does it come from in the rotation operators?
 
Physics news on Phys.org
With the current amount of information the best I can do is giving you a push in the right direction, as I perceive it.

First of, your result is potentially confusing since those matrices don't allow for 3 axes as I see it. Also how did you define the matrices? (forgive me my laziness)
Second, you want to get a little bit of feeling for generating groups from an algebra.
Third, as you are talking about the Bloch Sphere which is S^2 embedded in ##\mathbb{R}^3## you can see what happens.

I would really like to give some context as to how you defined stuff (and what you can conclude from those)

Do it like WannabeNewton, I always enjoy reading his/her threads because they have a great opening post. (First one I found, might not be very suitable for you but important is the amount of text used to describe the problem encountered)
 
You have the wrong R_z. It should be:

R_z(\epsilon) = \left( \begin{array}\\ e^{-i \frac{\epsilon}{2}} &amp; 0 \\ 0 &amp; e^{+i \frac{\epsilon}{2}} \end{array} \right)

Okay, well, the connection between these matrices and rotations is via spinors.

The 3-D vector (x,y,z) can be written in spherical coordinates as:
x = r sin(\theta) cos(\phi)
y = r sin(\theta) sin(\phi)
z = r cos(\theta)

We can combine these three real numbers into a 2-component complex spinor by letting:

\alpha = \sqrt{2r} cos(\frac{\theta}{2}) e^{-i \frac{\phi}{2}}
\beta= \sqrt{2r} sin(\frac{\theta}{2}) e^{+i \frac{\phi}{2}}

Then the significance of those rotation matrices is this:

If \left( \begin{array}\\ \alpha \\ \beta \end{array} \right) is the spinor representation of the vector (x,y,z), then
R_x(\epsilon) \left( \begin{array}\\ \alpha \\ \beta \end{array} \right) is the spinor representation of the vector (x&#039;,y&#039;,z&#039;) resulting from rotating (x,y,z) by an angle \epsilon about the x-axis. (and similarly for R_y and R_z).
 
jimmycricket said:
This has no factor of 1/2 so where does it come from in the rotation operators?

The division by 2 has to do with how axis-angle rotations get converted into quaternion rotations. Quaternions have the property that ##q## and ##-q## represent the same rotation, so to avoid ending up back where you started half-way through you need to cut the speed in half. 2x2 unitary matrices are isomorphic to unit quaternions (i.e. the ones used for rotation), plus a phase factor, and thus have the same quirk.

When working with unitary matrices you can get rid of the factor of 2, though. You just apply a phase correction. You end up with something like ##U(\hat{v}, \theta)=\frac{1}{2} I (1+e^{is \theta})−\frac{1}{2} s\hat{v}σ(1−e^{is \theta})##. The main issue is that you're forced to choose ##s = \pm 1##, and no matter how you pick it you're forced to introduce a discontinuity in the phase as the rotation axis is changed. Also it's not longer the case that you're just exponentiating ##e^{i \sigma \hat{v} \theta}##. On the other hand, you actually go from ##I## to ##X## and back, instead of ##iX##... so it's a mixed bag.
 
Last edited:
Time reversal invariant Hamiltonians must satisfy ##[H,\Theta]=0## where ##\Theta## is time reversal operator. However, in some texts (for example see Many-body Quantum Theory in Condensed Matter Physics an introduction, HENRIK BRUUS and KARSTEN FLENSBERG, Corrected version: 14 January 2016, section 7.1.4) the time reversal invariant condition is introduced as ##H=H^*##. How these two conditions are identical?

Similar threads

  • · Replies 12 ·
Replies
12
Views
2K
  • · Replies 1 ·
Replies
1
Views
975
  • · Replies 7 ·
Replies
7
Views
2K
  • · Replies 15 ·
Replies
15
Views
768
  • · Replies 4 ·
Replies
4
Views
2K
  • · Replies 5 ·
Replies
5
Views
2K
  • · Replies 10 ·
Replies
10
Views
1K
  • · Replies 2 ·
Replies
2
Views
2K
  • · Replies 4 ·
Replies
4
Views
1K
  • · Replies 3 ·
Replies
3
Views
2K