Should I use a game engine to make a Tontie clone?

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SUMMARY

Creating a Tontie/Whack-a-mole clone on Android Studio is feasible using basic UI elements like buttons, but utilizing a game engine is recommended for enhanced functionality and future scalability. Game engines provide advanced features that facilitate more complex simulations and animations, which may be beneficial as the project evolves. The choice of game engine may depend on specific deployment requirements or server environments.

PREREQUISITES
  • Familiarity with Android Studio and its UI components
  • Basic understanding of game development concepts
  • Knowledge of game engines such as Unity or Godot
  • Understanding of animation principles in game design
NEXT STEPS
  • Research Unity for 2D game development and its animation capabilities
  • Explore Godot for its user-friendly interface and scripting options
  • Learn about integrating server environments with game engines
  • Investigate best practices for mobile game UI design in Android Studio
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Game developers, mobile app developers, and anyone interested in creating simple games or exploring game engines for enhanced project capabilities.

Darkmisc
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TL;DR
I'd like to make a simple Tontie clone. Will I need to use a game engine?
Hi everyone

I'd like to make a simple Tontie/Whack-a-mole clone on Android Studio. I was thinking I could just use buttons and not use any animations.

Could I do this on Android Studio? Or would I be better off learning how to use a game engine? If so, which would you recommend?Thanks
 
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Darkmisc said:
TL;DR Summary: I'd like to make a simple Tontie clone. Will I need to use a game engine?

Hi everyone

I'd like to make a simple Tontie/Whack-a-mole clone on Android Studio. I was thinking I could just use buttons and not use any animations.

Could I do this on Android Studio? Or would I be better off learning how to use a game engine? If so, which would you recommend?Thanks
IMHO, a gaming engine would help you a lot. And game engines allow you to make more complicated simulations that you might want to do later. I can not advise on which are the best to use. If you want your game to be on a specific server or environment, that will probably dictate the engine.
 
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