Should I use a game engine to make a Tontie clone?

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Creating a simple Tontie/Whack-a-mole clone on Android Studio is feasible using buttons without animations. However, utilizing a game engine is recommended for enhanced functionality and future scalability. Game engines facilitate more complex simulations and provide better tools for game development. The choice of game engine may depend on specific project requirements or intended deployment environments.
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I'd like to make a simple Tontie clone. Will I need to use a game engine?
Hi everyone

I'd like to make a simple Tontie/Whack-a-mole clone on Android Studio. I was thinking I could just use buttons and not use any animations.

Could I do this on Android Studio? Or would I be better off learning how to use a game engine? If so, which would you recommend?Thanks
 
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Darkmisc said:
TL;DR Summary: I'd like to make a simple Tontie clone. Will I need to use a game engine?

Hi everyone

I'd like to make a simple Tontie/Whack-a-mole clone on Android Studio. I was thinking I could just use buttons and not use any animations.

Could I do this on Android Studio? Or would I be better off learning how to use a game engine? If so, which would you recommend?Thanks
IMHO, a gaming engine would help you a lot. And game engines allow you to make more complicated simulations that you might want to do later. I can not advise on which are the best to use. If you want your game to be on a specific server or environment, that will probably dictate the engine.
 
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