Simple vector addition question

In summary, the two cars approaching each other with speed 100km/h each. Relative to one of the cars the road moves with the speed of 100km/h (car pulls it toward itself), the other car moves on the moving road, vectors add - relative velocity 200 km/h just the way it should be. Relative to the road two cars move with speed 100km/h, vectors point in opposite directions, add vectors, relative velocity equals 0. Why?? Changing system of coordinates should not matter, they both inertial. Galilean transformation does not work either the second car vector turns into 0.
  • #1
vasiliy
2
0
Two cars approaching each other with speed 100km/h each. Relative to one of the cars the road moves with the speed of 100km/h (car pulls it toward itself), the other car moves on the moving road, vectors add - relative velocity 200 km/h just the way it should be. Relative to the road two cars move with speed 100km/h, vectors point in opposite directions, add vectors, relative velocity equals 0. Why?? Changing system of coordinates should not matter, they both inertial. Galilean transformation does not work either the second car vector turns into 0. I don’t understand.
 
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  • #2
The rule of Galilean velocity addition is that if B is moving with respect to A and C is moving with respect to B you take
##v_{ca} = v_{ba} + v_{cb}##

If you are in car A, the road B is moving 100km/h relative to you and car C is moving at 100 km/h relative to the road B then car C is moving 200 km/h relative to you.

Now place yourself on the road B. Car A is moving -100 km/h relative to you and car C is moving +100 km/h relative to you. The first question you need to ask is "what am I trying to calculate". If you are trying to calculate the velocity of car C relative to car A and you already know that car A is moving at -100 km/h relative to you then you have to flip the sign and conclude that you (along with road B) are moving at 100 km/h relative to car A. Now you are in a position to calculate ##v_{ca} = v_{ba} + v_{cb} = 200 km/h##
 
  • #3
You do not find the relative velocity between two objects by adding their velocity vectors (relative to some third system), you get the relative velocity by subtracting their velocity vectors.
 
  • #4
That's it! All it took is one sentence - relative velocity Delta V= V1-V2, plain and simple. I was thinking about vector sum of forces but that's completely different story. Now it all makes sense. Thanks.
 

What is vector addition?

Vector addition is a mathematical operation where two or more vectors are combined to create a new vector. It involves adding the magnitudes of the vectors and taking into account their direction.

How do you perform vector addition?

To perform vector addition, you must first determine the magnitudes and directions of the vectors you want to add. Then, add the magnitudes of the vectors together and use trigonometric functions to find the resulting direction.

What are the properties of vector addition?

The properties of vector addition include commutativity, associativity, and distributivity. Commutativity means that the order in which vectors are added does not affect the result. Associativity means that the grouping of vectors being added does not affect the result. Distributivity means that adding vectors together and then multiplying the result by a scalar is the same as multiplying each vector by the scalar and then adding them together.

Can vectors be added if they have different dimensions?

No, vectors cannot be added if they have different dimensions. In order to perform vector addition, the vectors must have the same number of components and be in the same direction.

What are some real-world applications of vector addition?

Vector addition is used in many fields, including physics, engineering, and navigation. It is used to calculate the net force on an object, determine the resultant velocity of an object, and navigate using GPS coordinates.

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