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https://dailygalaxy.com/2025/08/universe-first-stars-reveal-cosmic-chaos/
They used the Gizmo multi-physics simulation engine:
I started a separate thread on Gizmo in the Computers and Technology forum:
A groundbreaking set of supercomputer simulations is offering a vivid glimpse into how the universe’s first stars, known as Population III stars, emerged from the chaos of the early cosmos.
These simulations, led by Ke-Jung Chen of the Institute of Astronomy and Astrophysics at Academia Sinica in Taiwan and detailed in a study published in The Astrophysical Journal Letters, reveal that violent turbulence in primordial gas clouds played a far more significant role in star formation than previously thought.
They used the Gizmo multi-physics simulation engine:
Welcome!
GIZMO is a flexible, massively-parallel, multi-physics simulation code. The code lets you solve the fluid equations using a variety of different methods -- whatever is best for the problem at hand. It introduces new Lagrangian Godunov-type methods that allow you to solve the fluid equations with a moving particle distribution that is automatically adaptive in resolution and avoids the advection errors, angular momentum conservation errors, and excessive diffusion problems that limit the applicability of “adaptive mesh” (AMR) codes, while simultaneously avoiding the low-order errors inherent to simpler methods like smoothed-particle hydrodynamics (SPH). Meanwhile, self-gravity is solved fast, with fully-adaptive gravitational softenings. And the code is massively parallel — it has been run on everything from a Mac laptop to >1 million CPUs on national supercomputers.
I started a separate thread on Gizmo in the Computers and Technology forum:
Found this Gizmo engine in an article on simulating Population III stars in the early universe.
http://www.tapir.caltech.edu/~phopkins/Site/GIZMO.html
http://www.tapir.caltech.edu/~phopkins/Site/GIZMO.html
Welcome!
GIZMO is a flexible, massively-parallel, multi-physics simulation code. The code lets you solve the fluid equations using a variety of different methods -- whatever is best for the problem at hand. It introduces new Lagrangian Godunov-type methods that allow you to solve the fluid equations with a moving particle distribution that is automatically adaptive in resolution and avoids the advection errors, angular momentum...
- jedishrfu
- Replies: 1
- Forum: Computing and Technology