Solving Rotational Dynamics: 4.0 Nm Torque, 4.0 kg Cylinder, 2.0 s

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Homework Help Overview

The discussion centers around a problem in rotational dynamics involving a solid cylinder subjected to a torque. The original poster seeks guidance on calculating the angular velocity after a specified time under the influence of the applied torque.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss the application of Newton's second law in a rotational context, questioning the relationship between torque, angular acceleration, and moment of inertia. There are attempts to clarify the definitions and equations relevant to the problem.

Discussion Status

The conversation is ongoing, with participants providing insights into the correct formulations for torque and angular motion. Some guidance has been offered regarding the need to consider the moment of inertia and the proper application of rotational dynamics principles.

Contextual Notes

There is a focus on ensuring the correct understanding of torque and its relationship to angular acceleration, with some participants noting potential misunderstandings in the original poster's approach. The discussion reflects a mix of foundational concepts and specific application to the problem at hand.

kingyof2thejring
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Hello there, I've got a problem here.
A solid cylinder of radius 0.8 m and mass 4.0 kg is at rest. A 4.0 N m torque is applied to the cylinder about an axis through its centre.

Calculate the angular velocity of the cylinder, in rad s-1 , after the torque has been applied for 2.0 s.

how do i go about solving this problem. what should i be considering first.
thanks in advance
 
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Think of Newton's second law for rotational systems. The linear version is F=ma. What is the rotational equivilent?
 
torque=(m.r^2).angular acceleration
since torque=F.r=ma.r
where a=r.angular acceleration.
 
physicsmy said:
torque=(m.r^2).angular acceleration
since torque=F.r=ma.r
where a=r.angular acceleration.

I'm really not sure what you just wrote there, though I have a feeling you're missing something. If I'm correct, you have the form of the equation as

[tex]\sum \tau = (m r^2) \alpha[/tex]

It also looks like you have your definition of torque mixed up. Torque is defined as such: [tex]\tau = R cross s[/tex]. (what exactly is the tex for cross product x as opposed to curly mathematical x?) Since the cross product of R and s is ||R|| ||s|| sin(angle between r and s), if R and s are at a 90 degree angle it reduces down to the [tex]\tau = F r[/tex] that you stated, but only if they meet at a 90 degree angle. (You can, of course, take components to find the perpundicular and parallel forces ;) )

However, your statement that the sum of the torques is equal to mr^2*alpha is false in all but one case. The proper general form is

[tex]\sum \tau = I \alpha[/tex]

where I is the moment of inertia of the body.
 
Last edited:
Somehow, you got this far into your physics course and you STILL ignore the Sum:
[tex]\Sigma \vec{F} = m \vec{a}[/tex] , not just F = ma .

In rotation, rotational Inertia depends on shape, which can change! Learn:
[tex]\Sigma \vec{\tau} = \frac{\Delta \vec{L}}{\Delta t} = sometimes = I \vec{\alpha}[/tex] (if shape is constant).
each [tex]\vec{\tau} = \vec{r} \times \vec{F}[/tex] helps to cause the effect, on the right-hand-side.
(NEVER ignore the Delta, which operates on the L and the t).
In your case, [tex]L = I \omega[/tex] , where solid disk (cylinder) Inertia is
(look up a table in your book. BOOKMARK it. Shapes differ!) I = ½ M R^2 .
 
Last edited:

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