DaveC426913
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Forgive me for appearing pedantic in pursuing this.Since we don't have to deal with scenarios that the rules forbid (such as Monty opening the door with the car - probability zero), we get this:
which leaves us back where we started.
But, as I said, all this has done is add a column (or two) that provides the probability value.
You've added the probability equations P(E|A,C) and P(A,C,E), but that's not going to help a layperson (like me) see why those probabilities are what they are. (eg. Think of showing this to my family over the dinner table.)
I think what I would like (and may end up producing myself), is the actual first n results of the experiment -except not random. The first n results of an actual game played out, will not list probabilities, simply list the final outcomes of n games - and the table will literally have two 'switch' wins for every one 'stick' win.
Car Location | P(A) | My Guess | P(C|A) | Monte Reveals | P(E|A,C) | P(A,C,E) | Stay Wins | E(Stay) | Switch Wins | E(Switch) |
1 | 1 | 1 | 0.3333 | 2 | 0.5 | 0.16667 | 1 | 0.1667 | 0 | 0 |
1 | 1 | 1 | 0.3333 | 3 | 0.5 | 0.16667 | 1 | 0.1667 | 0 | 0 |
1 | 1 | 2 | 0.3333 | 3 | 1 | 0.33333 | 0 | 0 | 1 | 0.333333 |
1 | 1 | 3 | 0.3333 | 2 | 1 | 0.33333 | 0 | 0 | 1 | 0.333333 |
| | | | | | | | | | |
| | | | | | | | 0.3333 | | 0.666667 |
which leaves us back where we started.
But, as I said, all this has done is add a column (or two) that provides the probability value.
You've added the probability equations P(E|A,C) and P(A,C,E), but that's not going to help a layperson (like me) see why those probabilities are what they are. (eg. Think of showing this to my family over the dinner table.)
I think what I would like (and may end up producing myself), is the actual first n results of the experiment -except not random. The first n results of an actual game played out, will not list probabilities, simply list the final outcomes of n games - and the table will literally have two 'switch' wins for every one 'stick' win.