Understanding Exterior Algebra: Determinant from Wedge Product

Click For Summary
SUMMARY

This discussion focuses on the relationship between the determinant and the wedge product in exterior algebra. The wedge product is defined by its properties of sign alternation and linearity, specifically that b ∧ a = -a ∧ b and (a + b) ∧ c = a ∧ c + b ∧ c. The determinant can be derived from the wedge product of two vectors in a plane, resulting in the expression (a₁b₂ - a₂b₁)e₁ ∧ e₂, illustrating how the determinant serves as a factor in the wedge product. Recommended resources for further study include "Geometric Algebra for Computer Science" and "New Foundations of Classical Mechanics."

PREREQUISITES
  • Understanding of exterior algebra concepts
  • Familiarity with the wedge product properties
  • Basic knowledge of determinants in linear algebra
  • Proficiency in vector notation and operations
NEXT STEPS
  • Study the properties of the wedge product in detail
  • Learn about determinants in the context of linear transformations
  • Explore geometric interpretations of exterior algebra
  • Investigate advanced topics in geometric algebra and differential forms
USEFUL FOR

Students of mathematics, particularly those studying linear algebra and calculus, as well as educators and researchers interested in the applications of exterior algebra and determinants.

Matthollyw00d
Messages
92
Reaction score
0
Can someone please thoroughly explain how the determinant comes from the wedge product? I'm only in Cal 3 and Linear at the moment. I'm somewhat trying to learn more about the Wedge Product in Exterior Algebra to understand the determinant on a more fundamental basis. A thorough website or book would be of great help also.
 
Physics news on Phys.org
The wedge product required for this is that it changes sign on alternation, and is linear in either term

ie:
<br /> b \wedge a = - a \wedge b<br />

and
<br /> (a + b) \wedge c = a \wedge c + b \wedge c<br />

and

<br /> a \wedge (b+c) = a \wedge b + a \wedge c<br />(the first assumes one is talking about what is referred to as a simple element, one that can be built up of wedge products of other simple elements).

Note that a consequence of the first is that a ^ a = 0 for any simple element a (for example a vector in the two element case).

As an illustration of how a determinant enters the picture consider the two variable case. The wedge products of two vectors in a plane

<br /> \begin{align*}<br /> (a_1 e_1 + a_2 e_2 ) \wedge (b_1 e_1 + b_2 e_2 )<br /> &amp;= <br /> a_1 b_1 e_1 \wedge e_1<br /> +a_1 b_2 e_1 \wedge e_2<br /> +a_2 b_1 e_2 \wedge e_1<br /> +a_2 b_2 e_2 \wedge e_2 \\<br /> &amp;= <br /> a_1 b_2 e_1 \wedge e_2<br /> +a_2 b_1 e_2 \wedge e_1 \\<br /> &amp;= <br /> a_1 b_2 e_1 \wedge e_2<br /> -a_2 b_1 e_1 \wedge e_2 \\<br /> &amp;= <br /> (a_1 b_2 -a_2 b_1) e_1 \wedge e_2<br /> \end{align*}<br />

Observe the determinant above as a factor of the wedge product.

edit. As for books I'd personally recommend Geometric Algebra for Computer Science, and New Foundations of Classical Mechanics (but be warned that neither of these exclusively treat the wedge product and exterior algebra nor are about differential forms if that is what you are looking for).
 
Last edited:
Peeter said:
The wedge product required for this is that it changes sign on alternation, and is linear in either term

ie:
<br /> b \wedge a = - a \wedge b<br />

and
<br /> (a + b) \wedge c = a \wedge c + b \wedge c<br />

and

<br /> a \wedge (b+c) = a \wedge b + a \wedge c<br />


(the first assumes one is talking about what is referred to as a simple element, one that can be built up of wedge products of other simple elements).

Note that a consequence of the first is that a ^ a = 0 for any simple element a (for example a vector in the two element case).

As an illustration of how a determinant enters the picture consider the two variable case. The wedge products of two vectors in a plane

<br /> \begin{align*}<br /> (a_1 e_1 + a_2 e_2 ) \wedge (b_1 e_1 + b_2 e_2 )<br /> &amp;= <br /> a_1 b_1 e_1 \wedge e_1<br /> +a_1 b_2 e_1 \wedge e_2<br /> +a_2 b_1 e_2 \wedge e_1<br /> +a_2 b_2 e_2 \wedge e_2 \\<br /> &amp;= <br /> a_1 b_2 e_1 \wedge e_2<br /> +a_2 b_1 e_2 \wedge e_1 \\<br /> &amp;= <br /> a_1 b_2 e_1 \wedge e_2<br /> -a_2 b_1 e_1 \wedge e_2 \\<br /> &amp;= <br /> (a_1 b_2 -a_2 b_1) e_1 \wedge e_2<br /> \end{align*}<br />

Observe the determinant above as a factor of the wedge product.

edit. As for books I'd personally recommend Geometric Algebra for Computer Science, and New Foundations of Classical Mechanics (but be warned that neither of these exclusively treat the wedge product and exterior algebra nor are about differential forms if that is what you are looking for).

I'm also somewhat confused on notation. The 2 vectors you're using in your example are A= [a1 a2] and B= [b1 b2], correct? Then are the e1 and e2, unit vectors, like i, j, and k? And then what does that final e1 wedge e2 do to vanish when dealing with determinants?
 
e1 and e2 are two vectors that aren't colinear, but they can be i and j if you like. If you use a = a_1 i + a_2 j + a_3 k, and b = b_1 i + ...
then you'll get something like:

<br /> a \wedge b = <br /> \begin{vmatrix}<br /> a_1 &amp; a_2 \\<br /> b_1 &amp; b_2 <br /> \end{vmatrix}<br /> i \wedge j<br /> +<br /> \begin{vmatrix}<br /> a_2 &amp; a_3 \\<br /> b_2 &amp; b_3 <br /> \end{vmatrix}<br /> j \wedge k<br /> +<br /> \begin{vmatrix}<br /> a_1 &amp; a_3 \\<br /> b_1 &amp; b_3 <br /> \end{vmatrix}<br /> i \wedge k<br />

The final wedges do not vanish unless you'll chosen i, j, k to be linearly dependent (which wouldn't be the case if this is your standard orthonormal basis for R^3). The wedge products i^j, j^k, i^k can be thought of as forming a basis in a "wedge product" space in their own right.
 
Last edited:

Similar threads

  • · Replies 2 ·
Replies
2
Views
2K
  • · Replies 8 ·
Replies
8
Views
3K
  • · Replies 19 ·
Replies
19
Views
4K
  • · Replies 13 ·
Replies
13
Views
3K
  • · Replies 1 ·
Replies
1
Views
2K
  • · Replies 5 ·
Replies
5
Views
3K
  • · Replies 15 ·
Replies
15
Views
2K
  • · Replies 1 ·
Replies
1
Views
2K
Replies
3
Views
3K
  • · Replies 2 ·
Replies
2
Views
2K