Undergrad Understanding Scintillation Detectors for Gamma Ray Simulation

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The discussion focuses on simulating gamma ray detectors, particularly the response time of scintillation crystals. Response time refers to the duration required for the crystal to emit detectable scintillation light after photon interaction. While photon traversal time is extremely short, the energy deposition takes longer to convert into a light pulse, influenced by the decay times of crystal excitations. These decay times can vary significantly, with luminescence being around 10^-8 seconds and phosphorescence exceeding 10^-6 seconds. The choice of photomultiplier tube (PMT) also plays a crucial role in determining the overall response time of the detector.
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Hello! I am working on the simulation of a detector for gamma rays. I need to simulate the response time of the crystal but I am not sure I understand what is that. Does it means that any crystal has a limit on the number of photons it can see at once?
 
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Every crystal will need some time before it starts emitting enough scintillation light for detection.
 
The response time for a device is usually taken as the time to fully develop its signal. The time it takes for a photon to traverse a crystal is a fraction of a nanosecond. However the time it takes for the energy deposited in the crystal to manifest itself as a light pulse is substantially longer and is related to decay times of the types of crystal excitations. These excitation decay times can be fast i.e., 10-8 sec for luminescence or slow for phosphorescence 10-6 sec or longer. For solid scintillators it is a mixture.

You stated you are working on a simulation for a scintillation detector which includes a crystal and a photomulitpier tube. Depending the PMT used it could have a significant affect on the total response time of the detector.
 

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