Understanding Triple Product Rules in Vector Calculus

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The discussion centers on the application of triple product rules in vector calculus, particularly regarding the operator ∇ (nabla). It highlights that while the triple product identities hold for standard vectors, they do not universally apply to ∇ due to its directional nature. Specifically, the identity ∇.(F x G) = [∇ x F].G - F.[∇ x G] illustrates how ∇ interacts differently with vectors compared to traditional vector operations. The conversation also emphasizes that constants can be moved through ∇, affecting the outcome of the operations. Overall, the thread reveals the complexities of applying vector identities to the gradient operator and the need for further understanding in this area.
quietrain
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triple product is given by

A.(B x C) = B. (C x A) = C. (A x B)


so why is ∇.(F x G) = [∇ x F].G - F.[∇ x G] ?




if i let A = ∇, B = F , C = G,

then ∇.(F x G) = - F .( ∇ x G) = G.(∇ x F)
its as though they carried the 3rd term over to add to the 2nd term ?
 
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wow.
That rule does not apply to ∇, because ∇ acts to the right.
It is very much like the single variable rule
D(uv)=u(Dv)+(Du)v
Where is D were bidirectional we would have
Duv=uDv=uvD
 
? you mean the triple product rules is not universal?

so the triple cross product A x (BxC) is also not applicable for the del?

so i won't get B(A.C)-C(A.B)?

so how do i know that the del will give me Duv=uDv=uvD ?

is there an identity or i must proof from scratch?
 
In general an algebric vector identity will not be an identity for ∇.
A.(B x C) = B. (C x A) = C. (A x B)
A x (BxC)=B(A.C)-C(A.B)
are not always true for ∇
In most cases this is because ∇ is not bidirectional.
Thus a vector identity where the vectors change places tends not to hold for ∇
For example
A.B=B.A
but
∇.A!=A.∇

For
∇.[F x G] = G.[∇ x F] - F.[∇ x G]
Suppose F is constant then we have
∇.[F x G] = - F.[∇ x G]
F can move through ∇ because it is constant
Suppose G is constant then we have
∇.[F x G] =G.[∇ x F]
G can move through ∇ because it is constant
The case where neither F nor G need be constant is the sum of these
∇.[F x G] =G.[∇ x F] - F.[∇ x G]
 
wow... i have more to learn

thanks!
 
Here is a little puzzle from the book 100 Geometric Games by Pierre Berloquin. The side of a small square is one meter long and the side of a larger square one and a half meters long. One vertex of the large square is at the center of the small square. The side of the large square cuts two sides of the small square into one- third parts and two-thirds parts. What is the area where the squares overlap?

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