We colonize an Earth-like planet with 2 million people....

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SUMMARY

The forum discussion centers on the challenges of colonizing an Earth-like planet with a population of 2 million people, particularly focusing on the tools and industries that would be most difficult to rebuild. Key points include the necessity of high-tech electronics production, the complexities of sourcing raw materials, and the importance of establishing a sustainable infrastructure. The conversation also emphasizes the need for a gradual colonization process, with multiple deliveries of resources, to ensure survival and development on the new world.

PREREQUISITES
  • Understanding of high-tech electronics manufacturing processes
  • Knowledge of sustainable resource management and mining logistics
  • Familiarity with game design principles, particularly in simulation and strategy
  • Awareness of socio-political dynamics in fictional settings
NEXT STEPS
  • Research the production processes for high-tech electronics and their logistical requirements
  • Explore sustainable mining practices and resource management strategies
  • Study game design mechanics for simulation and strategy games
  • Investigate socio-political structures in fictional narratives and their impact on gameplay
USEFUL FOR

Game developers, writers interested in science fiction, and anyone exploring the complexities of building societies in alien environments will benefit from this discussion.

  • #31
Honestly if you do this, this year there are like nine 4x games coming out with a sci fi theme. So if you want to stick out with a low budget, you really got to come up with something fresh that works. Same old thing is not going to cut it. Paradoxically that means having a team :) which is expensive. I am afraid by the time I could possibly finish something like this, the space theme is completely worn out. With like 20 types of different 4x games.

So do NOT make it one of plenty of 4x.
1) no explore - you know mostly planet from start, just some natural resources are not known
2) no exterminate - no normal combat between civilized states
3) instead plenty of using economic power, mass media, sabotage, etc.
4) make internal politics a minor nightmare, with hyperactive masses and local politicians disregarding bigger picture
 

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