What is the Quantum Explorers 2023 game-based course by IBM?

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IBM's Quantum Explorers program is a free, self-paced, game-based educational initiative running from July 6, 2023, to February 1, 2024. Aimed at participants aged 14 and older, it provides foundational knowledge in quantum computing, its applications, and Qiskit. The program features engaging study materials, seminars, and gamified achievements, all themed around space exploration, allowing participants to unlock seven achievements as they progress. The curriculum is designed to accommodate various skill levels, starting with beginner-friendly content and increasing in complexity. Participants can expect to invest approximately 50-84 hours over the seven-month period, with a strong emphasis on community engagement and networking opportunities. Registration is available through the provided link.
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IBM is offering their Quantum Explorers program. It runs from Jul 06, 2023 to Feb 01, 2024.
  1. Registration here: https://challenges.quantum-computing.ibm.com/quantum-explorers-23
  2. More information: Quantum Explorers: A Game-Based Approach to Quantum Education

From the registration website:

This is a self-paced, game-based educational program offered annually as part of our global education efforts. It is free to participate in and is meant to give participants a solid foundational understanding and proficiency in quantum computing, some of its applications, and Qiskit. This program is comprised of engaging study materials, seminars, gamified achievements to unlock, community events, and career advice.

The theme of the learning journey is space exploration. You’ll embark on an interstellar journey as the captain of a starship and grow proficiency in quantum computing along the way.

This program covers all audiences aged 14+, from high school students to undergraduates to industry professionals to retired enthusiasts.

Highlights of this event:

  • Features 7 space exploration themed achievements to unlock by completing learning tasks.
  • Beginner-friendly, though it increases in difficulty as achievements are unlocked.
  • Materials cover approximately 50-84 learning hours over the course of close to 7 months.
  • Heavy community focus that fosters organic collaborations and networking opportunities

 
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I signed up to see what it looks like.
 
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I deeply respect people who are engaged in self-education. Nevertheless the problem of self-education is as follows. A person reads textbooks and forms his own opinion about what he has read. Then he tries to solve a problem and faces the fact that his answer is not equal to the one in the end of the book. Then he goes to specialists and asks them what the story is. He expects that specialists will help him to solve the problem and they will do that by using his own understandings and...

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