I What would be the form of this world line?

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The discussion centers on the nature of worldlines in spacetime, particularly regarding a ball at rest and an observer traveling at high speeds. The ball's worldline is straight (geodesic) if it experiences no acceleration, while the observer's worldline is curved (non-geodesic) during periods of acceleration. The curvature of a worldline is a frame-invariant fact, meaning it does not depend on the observer's coordinate system. Although the position of the ball may appear different to the accelerating observer due to length contraction, this does not alter the intrinsic straightness of the ball's worldline. Ultimately, there is only one worldline for the ball, and its curvature is independent of the observer's frame of reference.
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Imagine a ball floating in space, and there is an observer at rest next to it. Then the observer goes for a trip at high speeds and returns to be at rest with the ball once again.

Would the world line of the ball be curved because of the frame of reference of the observer, or would the world line be straight as from the frame of reference of anything at rest with the ball? Or are there 2 worldlines?
 
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You didn’t provide enough information to answer. If the accelerometer reading of the ball reads zero at all times then the ball’s worldline is straight (geodesic). If the accelerometer reading of the observer is non-zero at some times then their worldline is not straight (non-geodesic) during those times.

The straightness of a worldline is an invariant geometrical fact that is independent of any coordinate system, reference frame, or observer.
 
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The ball doesn't seem to undergo acceleration, so its worldline is a geodesic - a straight line if this is flat spacetime.

If the accelerating observer chooses to represent his curved coordinate system as a rectangular grid in a picture then the representation of the ball's worldline in that picture will be curved, certainly. But a distorted representation doesn't change the fact that the worldline is straight.
 
Dale said:
You didn’t provide enough information to answer. If the accelerometer reading of the ball reads zero at all times then the ball’s worldline is straight (geodesic). If the accelerometer reading of the observer is non-zero at some times then their worldline is not straight (non-geodesic) during those times.

The straightness of a worldline is an invariant geometrical fact that is independent of any coordinate system, reference frame, or observer.
Assume that the ball does not accelerate.
 
Ibix said:
The ball doesn't seem to undergo acceleration, so its worldline is a geodesic - a straight line if this is flat spacetime.

If the accelerating observer chooses to represent his curved coordinate system as a rectangular grid in a picture then the representation of the ball's worldline in that picture will be curved, certainly. But a distorted representation doesn't change the fact that the worldline is straight.
So the "absolute form" of the worldline is straight?
 
student34 said:
Assume that the ball does not accelerate.
Then what I said in post 2 holds.
 
student34 said:
So the "absolute form" of the worldline is straight?
I have no idea what "absolute form" is supposed to mean. A straight line is one that parallel transports its own tangent vector, and that is true of the ball's worldline, however you choose to draw it.
 
Dale said:
Then what I said in post 2 holds.
But then what about the frame of reference of the accelerating observer? I thought that its observation frame of reference is just as true as any other frame of reference. Why is the straight worldline "special" in this case?
 
student34 said:
Why is the straight worldline "special" in this case?
It isn't. The curved coordinate frame simply makes it hard to see that the line is straight, it doesn't stop it being straight. Any measurements will show that the ball is unaccelerated (edit: that is, has zero proper acceleration) whichever frame is being used.
 
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  • #10
student34 said:
But then what about the frame of reference of the accelerating observer? I thought that its observation frame of reference is just as true as any other frame of reference. Why is the straight worldline "special" in this case?
Frames of reference are irrelevant to the geometry. A curved line is curved (non-geodesic) and a straight line is straight (geodesic) irrespective of how you choose to draw your coordinates. Using curved coordinates does not change the underlying geometrical facts.

A straight worldline is not “special”, it is just straight. A curved worldline is not “unspecial”, it is just curved. Your choice of coordinates doesn’t change either
 
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  • #11
@student34 - you seem to me to be confusing the representation of a line in some complicated coordinate system with the line itself. An analogy is drawing lines of latitude on the Earth. As you move away from the equator each circle has a smaller circumference, reducing towards zero at a pole. But if you draw these lines on a Mercator map each one is simply a horizontal line of the same length. Does that mean that the circles are both all of the same circumference and at the same time varying in circumference? No. It just means you are hopelessly naive if you think arbitrary measurements on a distorted representation like a Mercator projection will correspond to the real world. The circles really vary in circumference, and you can read that off the Mercator map if you know how to do it. You just can't treat a Euclidean representation of a non-Euclidean surface (or a non-Euclidean representation of a Euclidean plane) as if it were an ordinary Euclidean plane.
 
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  • #12
@student34 as an example, I can take a piece of paper, draw a straight line and a curved line and hand it to you and you can unambiguously determine which is curved and which is straight. It is a geometrical fact.

It does not matter if the paper had straight grid lines or curved grid lines or even if it had no grid lines at all. The presence or absence or shape of the grid lines does not change the geometry of the lines I drew.
 
  • #13
Ibix said:
It isn't. The curved coordinate frame simply makes it hard to see that the line is straight, it doesn't stop it being straight. Any measurements will show that the ball is unaccelerated (edit: that is, has zero proper acceleration) whichever frame is being used.
The reason why I ask if the worldline is curved by the frame of reference of the traveler is because it seems like the position of the ball for the traveler has shifted due to length contraction.

I got this diagram from Wikipedia that shows the frame of reference of an object from rest begin moving along the x axis. When we look at the diagram below, we can see that the x' position of event A has shifted towards the traveler, origin 0,0. Now wouldn't the worldline of the ball, that we can call event A, be curved for the traveler's frame of reference. And the worldline should be straight for an observer at rest at the origin 0,0. Aren't there 2 worldlines here?
 

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  • #14
student34 said:
it seems like the position of the ball for the traveler has shifted
Yes, position is frame-dependent. Curvature is frame-invariant.

student34 said:
Aren't there 2 worldlines here?
What two worldlines? I only see a single event, A.
 
  • #15
Dale said:
Yes, position is frame-dependent. Curvature is frame-invariant.

What two worldlines? I only see a single event, A.
So wouldn't the worldline for the ball, located at event A, be curved for the traveler but straight for an observer at the origin at rest with the ball (event A)?
 
  • #16
student34 said:
So wouldn't the worldline for the ball, located at event A, be curved for the traveler but straight for an observer at the origin at rest with A?
No, I already answered that multiple times. Asking again will not change the answer. A straight line (geodesic) is a straight line. This is a frame invariant geometric fact.
 
  • #17
Dale said:
@student34 as an example, I can take a piece of paper, draw a straight line and a curved line and hand it to you and you can unambiguously determine which is curved and which is straight. It is a geometrical fact.

It does not matter if the paper had straight grid lines or curved grid lines or even if it had no grid lines at all. The presence or absence or shape of the grid lines does not change the geometry of the lines I drew.

If you gave me the paper and I rolled it into a cylinder, the straight line might be curved in my view, but relative to the paper it's still straight.

It's the same line.
 
  • #18
Dale said:
No, I already answered that multiple times. Asking again will not change the answer. A straight line (geodesic) is a straight line. This is a frame invariant geometric fact.
You seemed to reply with "yes" to my question "Aren't there 2 worldlines here?" in your post #14. I am confused. Are there 2 worldlines for the ball or not?
 
  • #19
A Spacetime Diagram is a
position vs time graph.

In the “lab frame” (using the lab clock)
what are the positions of each particle
as a function of lab time?

The frame for an accelerated particle is more complicated and would require a more precise definition of “frame”.
 
  • #20
robphy said:
A Spacetime Diagram is a
position vs time graph.

In the “lab frame” (using the lab clock)
what are the positions of each particle
as a function of lab time?
Are you referring to the diagram that I posted, or the OP?
 
  • #21
student34 said:
You seemed to reply with "yes" to my question "Aren't there 2 worldlines here?" in your post #14. I am confused. Are there 2 worldlines for the ball or not?
No, I very specifically and clearly replied that the position is frame dependent. There is one worldline, and it’s position is frame dependent.

Its curvature is frame independent.
 
  • #22
Dale said:
No, I very specifically and clearly replied that the position is frame dependent. There is one worldline, and it’s position is frame dependent.
Then I just do not understand how the worldline of the ball for the traveler is not curved. In the graph, as something begins to travel fast down x axis, doesn't the x position of the ball, located at event A, shift towards the origin? If so, how can that happen without curving the worldline of the ball for the traveler?
 
  • #23
student34 said:
Then I just do not understand how the worldline of the ball for the traveler is not curved. In the graph, …
The graph is not relevant. The curvature is a frame invariant fact of the underlying spacetime geometry. It has nothing to do with any graph. It is a fact about the physical geometry.

For a moment, let’s ignore time and just think about familiar ordinary spatial geometry. I have a table, it has four legs. The table top is flat and the legs are perpendicular to the top. Each leg is straight and they all have equal lengths. These are all physical facts describing the physical geometry.

I can write down equations describing the table geometry: regions of one plane and four lines. I can use any coordinate system I like to write down those equations. I can, if I want, use spherical coordinates. I can graph the equations in those coordinates.

If I use spherical coordinates to write down the equations for my table do you think my table top is physically no longer flat? Do you think the table legs are physically no longer straight?

Of course not. The curved coordinates don’t change the geometry of the table.

Similarly in spacetime. Whether a worldline is straight or not is a question of physical geometry, just like the table leg being straight. It is measured using accelerometers. The reading of an accelerometer is a frame-invariant fact. It does not change regardless of what frame we use, just like the table top didn’t become physically curved just because you used spherical coordinates
 
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  • #24
student34 said:
Then I just do not understand how the worldline of the ball for the traveler is not curved. In the graph, as something begins to travel fast down x axis, doesn't the x position of the ball, located at event A, shift towards the origin? If so, how can that happen without curving the worldline of the ball for the traveler?
The line on the graph is not the worldline, it is a line on a graph. The line on the graph is drawn by plotting the x and t coordinates of the events on the worldline, so its appearance will depend on on how choose the x and t coordinates. But the worldline is the same set of events either way.
 
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  • #25
Dale said:
The graph is not relevant. The curvature is a frame invariant fact of the underlying spacetime geometry. It has nothing to do with any graph. It is a fact about the physical geometry.

For a moment, let’s ignore time and just think about spatial geometry. I have a table, it has four legs. The table top is flat and the legs are perpendicular to the top. Each leg is straight and they all have equal lengths. These are all physical facts describing the physical geometry.

I can write down equations describing the table geometry: regions of one plane and four lines. I can use any coordinate system I like to write down those equations. I can, if I want, use spherical coordinates. I can graph the equations in those coordinates.

If I use spherical coordinates to write down the equations for my table do you think my table top is physically no longer flat? Do you think the table legs are physically no longer straight?

Of course not. The curved coordinates don’t change the geometry of the table.

Similarly in spacetime. Whether a worldline is straight or not is a question of physical geometry, just like the table leg being straight. It is measured using accelerometers. The reading of an accelerometer is a frame-invariant fact. It does not change regardless of what frame we use, just like the table top didn’t become physically curved just because you used spherical coordinates
Okay but the graph seems to contradict the answer given using accelerometers. I want to understand this from all angles, no pun intended.

The origin and the ball (at event A on the graph) should be parallel worldlines since they are at rest with each other. But it seems unavoidable that the change in the x' position, due to length contraction, of the ball would make the lines nonparallel in the frame of reference of the traveler moving towards the ball.
 
  • #26
student34 said:
Okay but the graph seems to contradict the answer given using accelerometers.
The graph is not physical. The accelerometers are.

student34 said:
The origin and the ball (at event A on the graph)
Not sure what you are talking about here. There is no ball in the picture. Event A is not a ball. A ball would be a line in this graph, not a point. A point in this graph is an event, like an explosion.

Anyway, I don’t know how I could possibly be more clear in this thread. The spacetime geometry is an underlying physical fact, like the physical geometry of my table. Do you understand the concept of a physical geometry, independent of any coordinates?

If I physically draw a line on a piece of paper, do you need coordinates to determine if it is straight?
 
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  • #27
student34 said:
Okay but the graph seems to contradict the answer given using accelerometers.
Just like the equal lengths of the latitude lines on a Mercator map seem to contradict the fact that each one in reality is a different length. The map is not the territory. Just because the map of spacetime drawn by an accelerating observer represents straight lines as curves it does not mean that the lines are curved. It means that the maps are distorted maps.

I mean, do you seriously believe that a person using a Mercator map can't cross the International Date Line because the left and right sides of their map aren't joined? I hope you don't. So if you are willing to accept that Mercator maps aren't straightforward representations of Earth's surface, why is it so hard to accept that maps drawn using accelerating coordinate systems aren't straightforward representations of spacetime? We can tell that the worldline of the ball is straight because accelerometers attached to it always read zero. However I choose to draw the line, those accelerometers still read zero so the line is straight.

I understand that you desperately want to believe that there is some kind of multiple reality thing going on in relativity. But this is wrong. The sooner you accept that the truth is that there can be multiple representations of one reality, the sooner you can make progress.
 
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  • #28
Dale said:
The graph is not physical. The accelerometers are.
But the graph is real and it has real implications like when muons impact the Earth earlier than they should due to the length contraction between the Earth's upper atmosphere and the ground.

In this case, x' seems to really be the x coordinate for the traveler. And I have been told that there is no absolute frame of reference.
 
  • #29
student34 said:
In this case, x' seems to really be the x coordinate for the traveler.
When you use "really" and "coordinate" in the same sentence, that may indicate a difficulty with your understanding of one or the other.

What really happens is independent of the coordinates we use to describe or label it.

Coordinates are numbers we write down on pieces of paper. We can choose them after the fact without affecting the experiment that has already been run.
 
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  • #30
student34 said:
But the graph is real and it has real implications like when muons impact the Earth earlier than they should due to the length contraction between the Earth's upper atmosphere and the ground.
This is completely wrong. The muons reach Earth because the "angle" (technically, the rapidity) between the worldline of the muon and that of the Earth is extreme.

It has nothing to do with any graph. How could it? Humans weren't around to draw graphs for most of the history of the universe.
 
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