What's the Best Device for Simulating Car Vibrations?

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    Car Vibrations
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SUMMARY

The best device for simulating car engine vibrations is a variable frequency vibrator, with a simple and cost-effective option being a bent nail locked into the chuck of a variable speed cordless drill. Accurate simulations require understanding the fundamental frequencies and harmonics, which for a two-stroke engine cycle range from order 0 to 18. For ambient vibration simulation, using a sound emitter at the same frequencies or a speaker to create a shaker table can be effective, provided the sound system is powerful enough to couple with the mass being vibrated. Measurements and frequency analysis are essential for achieving realistic results.

PREREQUISITES
  • Understanding of engine speed in RPM and its conversion to Hz
  • Knowledge of harmonic frequencies and their significance in vibration simulation
  • Familiarity with variable frequency devices and their applications
  • Basic principles of sound systems and speaker isolation techniques
NEXT STEPS
  • Research the principles of harmonic analysis in engine vibrations
  • Learn about building and using shaker tables for vibration testing
  • Explore sound synthesis techniques for simulating engine vibrations
  • Investigate the use of variable frequency drives in vibration applications
USEFUL FOR

Engineers, automotive researchers, hobbyists interested in vibration simulation, and anyone involved in the design or testing of automotive components.

BillIsTheDill
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Hi everyone! It's my first time working with vibrations (and on this site) and I'd like to know what the best device is for simulating a car engine's vibrations is. Basically I want to generate a random range of frequencies. I would like to keep it as small and for it to use as little power as possible.
Thanks!
 
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I'd look up (or measure) what the typical range of frequencies is at or near the point where I was hoping to simulate them.

And do you mean numerically simulate or mechanically simulate?

Finally, the frequencies will not be random, but likely be dominated by a fundamental (the engine speed in rpm converted to Hz) and harmonics (integer multiples of the engine speed).
 
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Not sure what your requirements are. You want a signal that represents the vibrations in some way? You want to drive a shaker table? You want to build a shaker table?

How do you want to control the vibrations? They will vary with engine speed. You want 1 speed? Any speed? Ramping speed? Random speed for random periods?
Vibrations during warmup are different than normal operation,
You want vibrations on the engine itself, or on the car body.
Also depends on the engine. A 4 cyl Volkswagen is different that a 12 cyl Jaguar.

Regardless, you will need to make measurements to derive suitable equations for whatever it is you are actually doing.
 
BillIsTheDill said:
Hi everyone! It's my first time working with vibrations (and on this site) and I'd like to know what the best device is for simulating a car engine's vibrations is. Basically I want to generate a random range of frequencies. I would like to keep it as small and for it to use as little power as possible.
Thanks!

First, follow the good advice meBigGuy gave. Second, the simplest and least expensive variable frequency vibrator I can imagine, is a bent nail locked into the chuck of a variable speed cordless drill.
 
The cylinder gas pressure function in an IC engine requires harmonics out to about order 18 to get a reasonable representation. That means that, for a two stroke engine cycle, order 0 through 18 give a pretty good representation. For a four stroke engine, the same range applies, except that the orders increment by 1/2, rather than by 1. Since cylinder pressure is the ultimate driver behind most vibrations (except for road induced vibration), you have to be looking at a pretty complicated physical simulation if that is in fact your goal.
 
I want to simulate a Mitsubishi air compressor, and I've taken a few measurements. It doesn't need to be very close, basically I just need to simulate ambient vibration in certain situations. Is there any way I could use something much smaller, like a sound emitter at the same frequencies? I'm not sure if I can get the vibrations to be strong enough though...
 
Record a real one working over a range of conditions and play back through a stereo sound system . May need to be a high power amp and speakers though to get full effect .
 
Alternatively do a frequency analysis on same recordings and use data to synthesise an input signal for sound system .
 
The sound emitter needs to be loud enough to couple to the mass you want to vibrate. Non-trivial, to my mind, for a stock speaker system.

But, you can use a speaker to build a cheap shaker table. lay something in the cone, or tape it to the cone, and it will shake up a storm.

BTW, I've never tried this.

If you use a cheap speaker to do this, be sure to isolate it from front to back (basic infinite baffle theory). Speakers cancel themselves out if they are not isolated front to back. (that's why they all have enclosures, and sound tinny without them).
 

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