When and where do the cars meet?

  • Thread starter CollegeStudent
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In summary: The key here is to recognize that both cars have the same position at the time they meet, so set x_1(t) = x_2(t) and solve for t. Your latest approach appears to do that correctly.
  • #1
CollegeStudent
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Homework Statement


Two traffic lights are 100m apart. Light 1 being due west from light 2. Car 1 is moving east at a constant speed of 25m/s. When car 1 passes light 1, car 2 starts from rest, west at a constant acceleration of 2.0 m/s². Where do they pass and how long after the light changes do they pass?


Homework Equations


I was thinking Vf² = Vi² + 2aΔx


The Attempt at a Solution


Well I tried solving for the final velocity of car 2, since Vf of car 1 would be the same as initial.

Vf² = Vi² + 2aΔx
= 0² + 2(2.0m/s/s)(100)
Vf² = 400
Vf = 20

I'm not sure if this was the right approach but can someone point me in the right direction here?
 
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  • #2
I assume car 2 starts out from light 2?

See if you can express the position of each car as a function of time. (Hint: Measure the position of each from the same point.)
 
  • #3
Doc Al said:
I assume car 2 starts out from light 2?

See if you can express the position of each car as a function of time. (Hint: Measure the position of each from the same point.)

Yeah sorry it starts from light 2.

Well if the assumption I'm making based on your advice...I'd choose
Δx = 1/2(Vf + Vi)t for the formula.

So for time I believe it would be

t = (2Δx)/(Vf+Vi)

I decided to measure from 50m

so

Car 1 = 2(50)/50 = 2 seconds to reach 50m

and
assuming I calculated Vf correctly up in the original question (but subbing in 50 for 100)

Car 2 = 2(50)/14.14213562 = 7.071067814 seconds to reach 50m

So now do I just set these 2 equal to each other?

25 m/s = 7.071067814 m/s

divide both sides by 7.071067814 making the time it takes to pass 3.5 s?
 
  • #4
CollegeStudent said:
Well if the assumption I'm making based on your advice...I'd choose
Δx = 1/2(Vf + Vi)t for the formula.
That's OK, but realize that Vf also depends on time.

You'd be better off using:
[tex]x = x_0 + v_0 t + (1/2) a t^2[/tex]

That's what I had in mind when I spoke of position as a function of time.

Note: The calculation you made for Vf in your first post is not quite relevant. You found the speed of car 2 when it reaches light 1, not when it passes car 1.
 
  • #5
Doc Al said:
You'd be better off using:
[tex]x = x_0 + v_0 t + (1/2) a t^2[/tex]

That's what I had in mind when I spoke of position as a function of time.

Ahh, see I'm going off an equation sheet my prof gave us
Actually:
Δx = Vi*t + (1/2) a t^2...could this also be written as:
X - Xo = Vi*t + (1/2) a t^2
X = Vi*t + (1/2) a t^2 + X_o

Yeah, that makes sense...okay so let's see

Car 1 would be 25m/s * t
Car 2 would be (1/2)(-2.0m/s/s) t^2 + 100m
so
(-1m/s/s) t^2 + 100m

So NOW set them equal to each other?

(-1m/s/s) t^2 + 100m = 25m/s/s t

(-1m/s/s) t^2 - 25m/s/s t + 100m = 0

Ahh a quadratic...hmm well after the calculating I get -28.5 , 3.51

Obviously time can't be negative so I'm assuming 3.51 would be the time they intersect??
 
  • #6
CollegeStudent said:
Ahh, see I'm going off an equation sheet my prof gave us
Actually:
Δx = Vi*t + (1/2) a t^2...could this also be written as:
X - Xo = Vi*t + (1/2) a t^2
X = Vi*t + (1/2) a t^2 + X_o

Yeah, that makes sense...okay so let's see

Car 1 would be 25m/s * t
Car 2 would be (1/2)(-2.0m/s/s) t^2 + 100m
so
(-1m/s/s) t^2 + 100m

So NOW set them equal to each other?

(-1m/s/s) t^2 + 100m = 25m/s/s t

(-1m/s/s) t^2 - 25m/s/s t + 100m = 0

Ahh a quadratic...hmm well after the calculating I get -28.5 , 3.51

Obviously time can't be negative so I'm assuming 3.51 would be the time they intersect??
Looks good. (I'll have to have a second look at what you did before, since you somehow got that same answer. )
 
  • #7
Doc Al said:
Looks good. (I'll have to have a second look at what you did before, since you somehow got that same answer. )

Yeah I noticed that as well...however in terms of significant figures...

25 / 7.071067814 comes out to 3.535533905 with 3 sig figs = 3.54

and this other method came to 3.507810594 and here would be 3.51

So with the 3 sig figs it would make a difference...not much at all...but different
 
  • #8
Doc Al said:
(I'll have to have a second look at what you did before, since you somehow got that same answer. )
I did take a second look at your earlier work and I cannot understand your reasoning. Probably just a fluke that you got the "right" answer that way.
 

FAQ: When and where do the cars meet?

1. When do the cars meet?

The cars will meet when their paths intersect. This can happen at any time depending on their speeds and starting positions.

2. Where do the cars meet?

The cars will meet at the point where their paths intersect. This can be at a specific location on a road or at a designated meeting point.

3. What factors determine when and where the cars meet?

The speed and starting positions of the cars are the main factors that determine when and where they will meet. Other factors such as road conditions and traffic patterns may also play a role.

4. Is there a way to calculate when and where the cars will meet?

Yes, the position and speed of the cars can be used to calculate when and where they will meet using mathematical equations such as the distance formula and the equation for uniform motion.

5. Can the cars meet multiple times during their journey?

Yes, if the cars are traveling in opposite directions or if their paths intersect at different points, they can meet multiple times during their journey.

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