kyphysics said:
i.) fixed costs + uncertain revenue & net income (might have to go into debt to survive rough patches)
This describes all businesses.
kyphysics said:
ii.) low barrier to entry (thus lots of competition)
This is just untrue, in large part because:
kyphysics said:
iii.) Amazon hunting you down
You can replace "Amazon" with "large competitor"; anti-monopoly laws are sitting unused and forgotten about. As such, one of the most common avenues of expansion is monopolistic accumulation of anything even suggesting it might become a competitor.
kyphysics said:
iv.) fluctuating consumer tastes (means your products or services can go out-of-style and you have to constantly keep up with the times)
This applies to all businesses.
kyphysics said:
v.) lots of employee turnover (the second Joe Smith gets a job paying higher than $7.25-min. wage, he's gone)
This is dependent on internal structure, culture, what the actual wage is, etc. One of the worst examples of high turnover/pathetic retention in the retail space is literally:
kyphysics said:
... in large part because they have been attempting to turn all their employees into salesmen for Best Buy's garbage "repair subscription service".
kyphysics said:
GameStop is just literally a single concept store with its core product easily downloadable.
It's clear to me that you don't know what GameStop's business model actually is - GameStop is, in essence, a direct competitor to BestBuy in the consumer electronics space. You seem to be under the impression that it's somehow an exclusively game disk/physical game merchandise vendor, when in reality it's much more like RadioShack or a physical version of Newegg. The death of RadioShack and the continually unraveling reputation of Newegg are direct boons to the core retail business of GameStop.
kyphysics said:
It's not like GameStop has a game designing department and can release their own stuff.
They are expanding significantly into the digital space, have been for the last year at least.
kyphysics said:
No, GameStop is not $500 billion in debt. I'm going to assume you meant $50 million in long term debt (it's actually $41 million as of their last quarterly report).
This conveniently doesn't mention that they paid off over a billion in long term debt over the last 2 years, and own enough of their existing logistical network to be opening a new hub for it. Part of the benefit of being a chain retailer the size of GameStop is access to a large network of dedicated transportation for stocking each branch of your business - the barrier to entry for a single store is middling (mostly to do with the current real estate market), the barrier to entry for creation of a viable chain of businesses is enormous. Individual retailers are so disadvantaged that they usually aren't even considered business competitors to chain businesses, just local competitors of individual branches.
kyphysics said:
negative net income (i.e., they are losing money) last few quarters
Paying off debt, expansion of the business, and restructuring internally will do that, yeah. They've been focused on increasing sales and beat expectations last quarter (net sales was $2.2 billion - for context, the net income for the quarter was -$148 million) because they are currently operating in the context of their digital ventures being constructed but not contributing to net income (the effect likely won't be known until the Q3 2022 report, as it's scheduled to launch in Q2 2022). They managed this in spite of the wobbly status of overall economic trends (the real estate market is widely thought to be in a bubble and war in Ukraine is threatening a significant portion of internationally traded food - stuff seems rather precariously trying to avoid a downturn, but nobody really knows if it ultimately will).
kyphysics said:
GameStop's meme stock cousin, AMC, is investing in the gold mining space.
AMC has completely different market circumstances, significantly more long term debt (to the tune of about $5.4 billion), and a business model that is threatened by both physical retail (DVDs) and digital sales (downloads/streaming). Investing in raw materials mining is actually a pretty good way to hedge operating expenses; the common parlance is "diversification", and mining investment is a bit like agricultural investment - fluctuating supply but reliable demand. In that sense, GameStop's entrance into the digital space with a marketplace for NFTs and cryptocurrencies is quite similar as a diversification strategy - whether either will work remains to be seen, but the post-earnings performance of GameStop's stock is, assuming it actually reflects market sentiment, an endorsement.
If it doesn't reflect market sentiment, then the price manipulation narrative is at least to some extent correct, and the current price action may be approaching a squeeze. The increasing difficulty of borrowing GME shares, high volume currently, and consistently high utilization are suggestive of this.