Why Is Mechanics So Difficult to Master?

  • Thread starter Thread starter Beanyboy
  • Start date Start date
  • Tags Tags
    Hard Mechanics
Click For Summary
Studying mechanics can be challenging, even for experienced learners and educators, due to misconceptions about fundamental concepts like acceleration. The book "Applying Cognitive Science to Education" highlights that even advanced students struggle with these ideas. Many find kinematics, particularly in two and three dimensions, difficult because they rush to dynamics without fully understanding kinematics. Effective teaching strategies, such as hands-on demonstrations, can help students connect familiar experiences with the principles of mechanics. Overall, while mechanics is often perceived as hard, it is fundamentally intuitive and observable in everyday life.
  • #61
Beanyboy said:
So, why will a body released from rest always move in the direction of acceleration?

Let's clarify this a bit. Are you asking why F = ma, and why a = dv/dt?

I remember way in the beginning, when the issue of Newton's laws were brought up, you specifically clarified that you "understood" what they are, etc. So now it appears that we are back to actually discussing not gravity in particular, but the understanding of Newton's basic principles. This makes your earlier claim to not be true.

If this is so, then the issue isn't really gravity, but the understanding of the meaning of Newton's laws. Asking question is important, but so it trying to diagnose and pin-point the exact problem or issue here. Otherwise, we will be running around in circles, like what have been done so far in this thread.

Zz.
 
Physics news on Phys.org
  • #62
ZapperZ said:
Let's clarify this a bit. Are you asking why F = ma, and why a = dv/dt?
If this is so, then the issue isn't really gravity, but the understanding of the meaning of Newton's laws.

Zz.
I think OP asked a rhetorical question as a segue to his attempt to answer it in italics immediately below.
ZapperZ said:
If this is so, then the issue isn't really gravity, but the understanding of the meaning of Newton's laws. Asking question is important, but so it trying to diagnose and pin-point the exact problem or issue here. Otherwise, we will be running around in circles, like what have been done so far in this thread.
One way to stop running around in circles is ascertaining that OP understands acceleration first and that's what I am attempting to do.
 
  • #63
kuruman said:
The definition of the acceleration is $$\vec a = \lim_{\Delta t \rightarrow 0}\frac{\Delta \vec v}{\Delta t}.$$ That's all you are allowed to use and first you have to interpret what it's saying to you.

The definition you've provided is one I'm vaguely familiar with. If I had to guess, I'd say that it's Instantaneous Acceleration. So, what's that? I'm guessing the rate of acceleration for a time interval that's infinitesimally small.

But,back to the question: Why will a body released from rest always move in the direction of acceleration? I noticed that in defining the acceleration we now have acceleration clearly notated as a vector; the direction is preordained. Consequently, on the right hand side of the equation, we must also have a vector quantity, which here, is the velocity. So, the change in position - the move in a particular direction - is defined, is determined by the acceleration vector. Motion must be in the direction of the acceleration.
 
  • #64
Beanyboy said:
The definition you've provided is one I'm vaguely familiar with. If I had to guess, I'd say that it's Instantaneous Acceleration. So, what's that? I'm guessing the rate of acceleration for a time interval that's infinitesimally small.

But,back to the question: Why will a body released from rest always move in the direction of acceleration? I noticed that in defining the acceleration we now have acceleration clearly notated as a vector; the direction is preordained. Consequently, on the right hand side of the equation, we must also have a vector quantity, which here, is the velocity. So, the change in position - the move in a particular direction - is defined, is determined by the acceleration vector. Motion must be in the direction of the acceleration.
Your answer is a good example of what pointed out earlier, namely that novices tend to rely on preconceptions and primitive but not well-formed notions about the physical world that put up a barrier to understanding it. It may look like I am criticizing you in what I will say below, but I that's not my intention. I just want to bring you face to face with the problem so that you can do something about it. Fixing it has to come from within, I cannot do it for you.

I gave you a definition for the acceleration and I asked you to interpret it. You responded that you are vaguely familiar with it, which probably means that you have seen it but ignored it. That equation is one of the first equations one sees in an intro physics text and is mostly ignored by most students because they deem that it's not useful because "it does not allow one to calculate anything" like the SUVAT equations. That's a normal reaction as most students believe that they are the sole arbiters of what they should know. Now look at your response when I asked you to interpret it and then used it. You did neither probably because you couldn't do it either. Instead you invoked "preordainment" and begged the question by asserting what you had to show. Aristotle asserted that masses fall because it's in their nature to fall. So what could you have done instead? I will spell it out.

(a) Identify the symbols in the equation.
Left side is the acceleration vector. Right side is the ratio of the change in velocity (final minus initial) over an infinitesimally small time interval.
(b) What is is the equation saying in plain English?
The acceleration is the same as the change in velocity over a time interval in the limit that this time interval is made very small. In other words, at any instant in time you can get the velocity at the next instant, by adding to the existing velocity vector a vector equal to the acceleration vector multiplied by the time difference between instants. That comes from ##\Delta \vec v =\vec {v}_f-\vec {v}_i= \vec a \Delta t## which gives ##\vec {v}_f=\vec {v}_i+\vec{a}\Delta t.##
(c) Special case, mass instantaneously at rest and it is understood that ##\Delta t## is very small.
When a mass is instantaneously at rest, ##\vec {v}_i=0.## Then the equation becomes ##\vec {v}_f=\vec{a}\Delta t.## The vector on the left is the same as the vector on the right. Two vectors are the same when they point in the same direction. Thus, this equation says that the instant after a mass is instantaneously at rest its velocity will be in the same direction as the acceleration vector. Furthermore, if the acceleration itself is zero, the mass will remain at rest.

There is quite a bit in that simple definition for the acceleration. I would strongly recommend that you learn how to interpret equations because they are shorthand notation of how we think the physical world is put together.
 
  • #65
I've just arrived at work and skimmed over your reply. Just wanted you to know:

1. I'm extremely grateful to you and not at all put off by your frankness.
2. I will have to mull over this, do some research, and within a few days I hope to get back to you.

Very much appreciate your patience and understanding,
Beanyboy
 
  • Like
Likes berkeman
  • #66
I think we've covered most of what the OP wanted to discuss here and that the topic is getting entangled with technical and non-technical stuff I think its time to close it.

@Beanyboy if you have questions about the technical stuff from @kuruman you can open a new thread.

Thank you all for participating.

Jedi
 
  • Like
Likes Beanyboy

Similar threads

  • · Replies 14 ·
Replies
14
Views
3K
Replies
17
Views
3K
  • · Replies 13 ·
Replies
13
Views
3K
  • · Replies 1 ·
Replies
1
Views
1K
  • · Replies 17 ·
Replies
17
Views
3K
  • · Replies 49 ·
2
Replies
49
Views
6K
  • · Replies 28 ·
Replies
28
Views
11K
  • · Replies 9 ·
Replies
9
Views
2K
  • · Replies 10 ·
Replies
10
Views
3K
  • · Replies 4 ·
Replies
4
Views
3K