Winning Strategy for Player 1 in the 10x20 Lattice Game

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    Game Lattice Strategy
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Discussion Overview

The discussion centers around the 10x20 lattice game, focusing on strategies for Player 1 to secure a win. Participants explore the rules of the game, potential winning strategies, and the implications of various moves within the game's framework.

Discussion Character

  • Exploratory
  • Debate/contested
  • Mathematical reasoning

Main Points Raised

  • Some participants assert that Player 1 has a winning strategy, suggesting that starting from (1,1) allows for eventual victory regardless of Player 2's moves.
  • There is ambiguity regarding the initial position, with some participants questioning whether Player 1 must start at (1,1) or can choose any point along the edges where one coordinate is 1.
  • One participant proposes that the best strategy for Player 1 is to move towards (10,20) as quickly as possible.
  • Another participant introduces the idea of winning diagonals, claiming that the first player to choose a point on the diagonal leading to (10,20) will win.
  • Some participants suggest working backwards from the winning position (9,19) to determine a winning strategy.
  • There is a discussion about the validity of specific moves, with some participants defending the legality of moves like (1,2) and (3,2).

Areas of Agreement / Disagreement

Participants express differing views on the initial position and the implications of various strategies. While some agree on the existence of a winning strategy for Player 1, others raise questions about specific moves and the overall approach to the game. The discussion remains unresolved regarding the best strategy and the interpretation of the rules.

Contextual Notes

There are unresolved questions about the initial conditions of the game and the implications of different interpretations of the rules. The discussion also highlights the complexity of determining winning strategies in varying lattice sizes.

Who May Find This Useful

Individuals interested in game theory, combinatorial games, or strategic reasoning may find this discussion relevant.

HaCkeMatician
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the 10 X 20 lattice game has the following rules:
- two players alternate picking points (x,y) in the plane. the points must have integer coordinates(lattice points) and we must have 1 ≤ x ≤ 10
1 ≤ y ≤ 20
- first player must begin from (1,1). that is, player 1 can choose any point with one coordinate or the other being 1.
- if one player choose the point (x,y), then the next player must take a point of the form
( x,y' ), y' > y
or ( x',y), x' > x. for example, player 2's first turn can be to choose (1,6) or (5,1), but not (2,3).
- the winner is the player that chooses (10,20)
> the first player has a winning strategy; that is, no matter what player 2 does, there is a reply by player 1 that will inevitably lead to victory. Hint (9, 19) is a winning position
- a choice that guarantees an eventual win. Figure out why and work from there.
find a winning strategy for player 1 and prove its correctness. Then, generalize this idea to any size of lattice ( Player 1 is not always the one who wins).
 
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" first player must begin from (1,1). that is, player 1 can choose any point with one coordinate or the other being 1."

This seems ambiguous: is the starting position (1,1), or one of (1,y) or (x,1)?
 
player 1 can choose any point with one coordinate or the other being 1
 
Bacle2 said:
" first player must begin from (1,1). that is, player 1 can choose any point with one coordinate or the other being 1."

This seems ambiguous: is the starting position (1,1), or one of (1,y) or (x,1)?

Based on the rules of choosing either (x',y) or (x,y'), I'm thinking that the first player assumes that (1,1) was the initial "pick" so to speak and must pick (1,y') or (x',1).

Also, I would say that forcing things as close to 10,20 as quickly as possible is the best strategy for #1 to win.
 
Last edited by a moderator:
what the wrong if for example player one choose (1,2) and player 2 choose (3,2)
 
I don't think there is anything wrong with those choices. They don't break any of the rules as far as I can see.
 
Consider any diagonal through the winning point. It is irrelevant whether the matrix is square or rectangular, or how large it is. The first player to choose a point on this diagonal wins. In a square game, choosing (1,1) always wins. In your rectangular game, choosing (1,11) always wins. Try it with a 2x2, 3x3, 4x4 then generalize it and you will see the strategy. The second player to move can not win this game.
 
Maybe going backwards from the winning position (9,19) would help, i.e., how would
one arrive at (9,19).
 
Yes, starting from the winning point and working backwards is a common method for finding the winning strategy. In this case, the first to get to the diagonal wins. Player 1 can always start on the diagonal and thus win.
 
  • #10
alan2 you are absolutely right, Thanks aloooooot
 

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