2-dimentional movement of a point

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SUMMARY

The discussion centers on the two-dimensional movement of a point defined by the equations x = 4*x0*cos(angular velocity*time) and y = x0*sin(2*angular velocity*time). The user initially attempts to derive the velocity components Vx and Vy using calculus but struggles with the application of derivatives, particularly with the functions sin and cos. The conclusion reached is that the motion described does not involve circular motion, and thus the relationship ω = v/r is not applicable in this context.

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  • Understanding of basic calculus, specifically derivatives
  • Familiarity with trigonometric functions, particularly sine and cosine
  • Knowledge of angular velocity and its relationship to linear velocity
  • Concept of two-dimensional motion and its mathematical representation
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  • Study the application of derivatives to trigonometric functions, focusing on sin(f(x)) and cos(f(x))
  • Learn about two-dimensional motion equations and their graphical representations
  • Explore the concept of angular velocity in non-circular motion scenarios
  • Review calculus rules for differentiating products and quotients of functions
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Students and educators in mathematics, particularly those studying calculus and physics, as well as anyone interested in understanding two-dimensional motion and its mathematical implications.

SimpliciusH
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Ok, I know this post is not up to specs but the real problem with this is my trouble with calculus and derivatives (I'm actually worse at that than at English ;) ) in general. I only need help with this step of the homework (basic math help).

This describes the movement of the point:
x= 4*x0*cos (Angular velocity*time)
y= x0*sin (2*angular velocity*time)


Angular velocity is given as is x0.

At first I just thought dx/dt = v, and went for it by using the rule (dsink*k/dx=k*cos(k*x)) got:

Vx=-4x0*angular velocity* sin (angular velocity*t)
Vy=x0*2*angular velocity*cos (2*angular velocity*t)

I know this is wrong. Since I realized as soon as I wrote it that, angular velocity is v/r so d(v/r)/dt, trying to get through that using the rule for d(f(x)/g(x))/dx it got quickly complicated since looking at the XY graph (I got something that looks like a 8) for movment leads me to believe r is not constant.


Anyway the more basic problem is that I don't know how to solve sin (f(x)*x)/dx or the second one for cos :(

I can solve d(f(x)*x)/dx and dsin(x)/dx (since both are covered by the simple equations) but putting them together confuses the heck out of me.


You guys where very patient and helpful with my previous problem, I hope I can learn from you again. :) Again, thaks for taking the time to help a newbie with something (for you) this trivial. :)




PS I hope angular velocity is the proper english word the derivative for what I mean is dAngle/dTime its related to velocity (v= r * angular velocity).
 
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SimpliciusH said:
I know this is wrong. Since I realized as soon as I wrote it that, angular velocity is v/r...

It is not wrong. You took the derivatives correctly so the velocity components are what they are. Here you do not have circular motion, so ω=v/r does not apply. If you had circular motion then

x2+y2 = constant. This is not the case here.
 

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