Acoustic Analysis of Musical Instruments

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SUMMARY

The discussion focuses on the acoustic analysis of musical instruments, emphasizing the need for a solid foundation in structural and fluid mechanics, as well as digital signal processing (DSP). It highlights that modeling instruments, particularly guitars, can involve finite element analysis (FEA) and computational fluid dynamics (CFD). Resources such as Rossing's book and various academic websites are recommended for further exploration of these topics.

PREREQUISITES
  • Understanding of structural mechanics
  • Knowledge of fluid dynamics
  • Familiarity with finite element analysis (FEA)
  • Background in digital signal processing (DSP)
NEXT STEPS
  • Study finite element analysis (FEA) techniques for acoustic modeling
  • Explore computational fluid dynamics (CFD) applications in acoustics
  • Learn digital signal processing (DSP) for real-time sound simulation
  • Read Rossing's book on acoustics for foundational knowledge
USEFUL FOR

Acoustics researchers, audio engineers, musicians interested in instrument design, and anyone involved in the simulation and analysis of musical sounds.

czechman45
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I'd like to learn more about acoustic analysis of musical instruments, but I have no idea where to even start. I've taken some acoustics courses and some fluid dynamics courses as well as structural vibrations. What I'd like to do is model an instrument and then have a numerically predicted tone and timbre. I know that this has been done at least several times with a guitar model. Is this primarily an FEA problem? Does CFD come into play here? How would I go about doing this and what types of things would I have to learn about?

Thanks for your input!
 
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You might want to start with Rossing's book on the subject.
 
If you want to understand the physics of an acoustic instrument, then structural and fluid mechanics (both computational an experimental) is a good starting point.

On the other hand if you want to simulate an instrument (real or imagined), especailly if you want to be able to "play" it in real time, you want a strong background in digital signal processing, and there has been a lot of work on producing fast approxmate algorithms that "sound good" even if they are not an accurate detailed model of the physics.

Two more websites:
https://ccrma.stanford.edu/
http://www.phys.unsw.edu.au/music/
 

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