Affine transformations problem

  • Thread starter Thread starter springo
  • Start date Start date
  • Tags Tags
    Transformations
Click For Summary
SUMMARY

The discussion focuses on finding the matrices for two transformations, T1 and T2, in R3, specifically symmetry transformations. T2 is defined as a reflection across the X-axis, represented by the matrix \begin{pmatrix} {1}&{0}&{0}&{0}\\ {0}&{1}&{0}&{0}\\ {0}&{0}&{-1}&{0}\\ {0}&{0}&{0}&{-1} \end{pmatrix}. The transformation T1 involves symmetry with respect to the line defined by x - √3y = 0 and the plane z = 0. The combined transformation T1(T2) results in a rotation around a line, confirmed by the derived matrix \begin{pmatrix} {1}&{0}&{0}&{0}\\ {0}&{\frac{\sqrt{3}}{2}}&{-\frac{1}{2}}&{0}\\ {0}&{-\frac{1}{2}}&{-\frac{\sqrt{3}}{2}}&{0}\\ {0}&{0}&{0}&{1} \end{pmatrix.

PREREQUISITES
  • Understanding of affine transformations in R3
  • Familiarity with matrix representation of transformations
  • Knowledge of symmetry operations in geometry
  • Basic linear algebra concepts, including matrix multiplication
NEXT STEPS
  • Study the properties of affine transformations in R3
  • Learn about matrix multiplication and its geometric interpretations
  • Explore the concept of rotation matrices and their applications
  • Investigate symmetry operations and their effects on geometric figures
USEFUL FOR

Students studying linear algebra, mathematicians interested in geometric transformations, and anyone working with computer graphics or robotics requiring knowledge of affine transformations.

springo
Messages
125
Reaction score
0

Homework Statement


In R3:
T1 symmetry with respect to x -√3y = 0 & z = 0
T2 symmetry with respect to the X axis

Find:
The matrices for T1 and T2, T1(T2) and check that T1(T2) is a rotation around a line.

Homework Equations

The Attempt at a Solution


T2 is:
[tex]\begin{pmatrix}<br /> {1}&{0}&{0}&{0}\\ <br /> {0}&{1}&{0}&{0}\\ <br /> {0}&{0}&{-1}&{0}\\ <br /> {0}&{0}&{0}&{-1}<br /> \end{pmatrix}[/tex]

The line in T1 belongs to z = 0 and the image of (0,0,0) is (0,0,0), therefore the image of (0,0,1) is (0,0,-1).

In the plane z = 0, with the basis {O, (√3/2, 1/2), (1/2, -√3/2)} the transformation's matrix is:
[tex]\begin{pmatrix}<br /> {1}&{0}\\ <br /> {0}&{-1}<br /> \end{pmatrix}[/tex]

So putting this in the canonical basis and all together in one matrix:
[tex]\begin{pmatrix}<br /> {1}&{0}&{0}&{0}\\ <br /> {0}&{\frac{\sqrt{3}}{2}}&{-\frac{1}{2}}&{0}\\ <br /> {0}&{\frac{1}{2}}&{\frac{\sqrt{3}}{2}}&{0}\\ <br /> {0}&{0}&{0}&{-1}<br /> \end{pmatrix}[/tex]

Then for T1(T2) = T2·T1 which yields:
[tex]\begin{pmatrix}<br /> {1}&{0}&{0}&{0}\\ <br /> {0}&{\frac{\sqrt{3}}{2}}&{-\frac{1}{2}}&{0}\\ <br /> {0}&{-\frac{1}{2}}&{-\frac{\sqrt{3}}{2}}&{0}\\ <br /> {0}&{0}&{0}&{1}<br /> \end{pmatrix}[/tex]

I don't know if I'm doing fine so far, and I don't know how to do the end of the problem.

Thanks for your help.
 
Physics news on Phys.org
(Gentle) bump :)
 
Last edited:
Run a few vectors through your matrix, and see if the output vectors are rotated around a line. The line x = sqrt(3)y seems a likely candidate for the line. The endpoint of each input vector should be the same distance away from the line as the endpoint of the output vector, and the angle of rotation of an input/output vector pair should be the same as that of any other input/output pair.

That's the way I would go. Hope that helps.
Mark
 

Similar threads

  • · Replies 6 ·
Replies
6
Views
1K
  • · Replies 2 ·
Replies
2
Views
1K
  • · Replies 6 ·
Replies
6
Views
2K
  • · Replies 2 ·
Replies
2
Views
2K
  • · Replies 2 ·
Replies
2
Views
1K
Replies
9
Views
2K
  • · Replies 3 ·
Replies
3
Views
2K
  • · Replies 12 ·
Replies
12
Views
3K
  • · Replies 2 ·
Replies
2
Views
2K
Replies
4
Views
2K