Become a Propulsion Engineer - Learn to Work with Rockets & Spacecraft

AI Thread Summary
To pursue a career in rocket and spacecraft engine development, particularly as a propulsion engineer at SpaceX, it's essential to focus on relevant coursework during your degree. Key areas of study include aerospace engineering, mechanical engineering, and possibly electrical and chemical engineering, as these disciplines contribute to the diverse teams at companies like SpaceX. Understanding the specific job roles listed in SpaceX job descriptions can provide insight into the skills and knowledge required. High academic performance is crucial due to the competitive nature of the field. Proficiency in industry-standard tools, such as CAD and computational fluid dynamics, is highly valued. Enthusiasm and the ability to work independently are also important traits for success in this industry.
BarChen
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Hi guys, I'm about to start my degree in a few months and I know what field I want to major in but I don't know what track I should take. In the future I want to work with rockets and spacecraft engines, I want to help develop the new generation. Correct me if I'm wrong but it's called a propulsion engineer, ultimately the dream is to work for spaceX. What do I need to study in my degree, I mean what courses do I need?? Please help me because the internet has made me more confused
 
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Not my area but there's clearly some important information you haven't told us:
- what options are available on your degree course?
- what did you find out when you read through the various SpaceX job-vacancy descriptions on their website? E.g. what particular work-areas are there that interest you?

That's the sort of essential information someone familiar with the field would need to advise you.

I expect it's very competitive, so performing at the top end of your course will be important.

Good luck!
 
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Steve4Physics said:
I expect it's very competitive
I see you're practicing understatement today :smile:
 
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Well, after all, it is rocket science!
 
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I don't know anything about SpaceX, but these days, big projects are carried out by large teams of people with diverse specialties, each person uses their talent/background to contribute a small piece of the overall end. It isn't like Robert Goddard building rockets in his shed. They (SpaceX) probably have hundreds of engineers, with degrees in mechanical, aero, electrical, chemical, and on and on... physicists, mathematicians, accountants... probably even a few poets.

I suspect being very good at what you do is more important than exactly what you do. Plus enthusiasm and ability to produce without a lot of instructions.
 
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Aerospace Engineering
 
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CAD has a very high ratio of use in industry to college students who know it well. Computational fluid dynamics (using existing software, not from scratch) is similar
 
PeroK said:
Well, after all, it is rocket science!
It's not exactly brain surgery though.
 
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