Bigger on the inside than the outside

  • Thread starter Thread starter Cody Richeson
  • Start date Start date
  • Tags Tags
    Outside
Click For Summary
SUMMARY

The discussion centers on the concept of objects appearing larger on the inside than the outside, a trope commonly found in movies and video games. The TARDIS from Doctor Who serves as the most notable example, illustrating this phenomenon in a fictional context. Other examples include the trailer home in "Loaded Weapon 1" and the buildings in "Doom," where internal dimensions exceed external appearances. The conversation concludes that while this concept is prevalent in fiction, it lacks scientific basis in reality, with a humorous nod to the Harry Potter series.

PREREQUISITES
  • Understanding of dimensional theory in physics
  • Familiarity with popular culture references in movies and video games
  • Knowledge of quantum mechanics basics
  • Awareness of narrative techniques in storytelling
NEXT STEPS
  • Research the concept of higher dimensions in physics
  • Explore the narrative use of surrealism in film and video games
  • Investigate quantum mechanics and its implications on physical dimensions
  • Analyze the cultural impact of the TARDIS in science fiction
USEFUL FOR

Fans of science fiction, filmmakers, game developers, and anyone interested in the intersection of physics and storytelling in popular media.

Cody Richeson
Messages
60
Reaction score
2
You hear this phrase sometimes. Movies and video games have sometimes used this visual gimmick for a comedic or surreal effect. But what about reality? Is there something quantum mechanical that could allow a surface to literally take up more volume inside than outside? Perhaps this is possible in higher dimensions?
 
Physics news on Phys.org
Where do you find this in video games/movies?
 
bossman27 said:
Where do you find this in video games/movies?

The TARDIS from Doctor Who is the most obvious example although that's TV rather than video games/movies.
 
bossman27 said:
Where do you find this in video games/movies?

Two examples come to mind, though both are a bit obscure:

In the comedy film "Loaded Weapon 1," the protagonist's trailer home is the size of a large house on the inside. In the video game "Doom", the ceiling inside a building can be much taller than it appears on the outside.
 
Cody Richeson said:
You hear this phrase sometimes. Movies and video games have sometimes used this visual gimmick for a comedic or surreal effect. But what about reality? Is there something quantum mechanical that could allow a surface to literally take up more volume inside than outside? Perhaps this is possible in higher dimensions?

Nope, only in Harry Potter.
 

Similar threads

  • · Replies 9 ·
Replies
9
Views
3K
  • · Replies 42 ·
2
Replies
42
Views
7K
  • · Replies 7 ·
Replies
7
Views
3K
  • · Replies 47 ·
2
Replies
47
Views
9K
  • · Replies 3 ·
Replies
3
Views
2K
  • · Replies 28 ·
Replies
28
Views
4K
  • · Replies 54 ·
2
Replies
54
Views
6K
  • · Replies 25 ·
Replies
25
Views
5K
Replies
17
Views
4K
  • · Replies 2 ·
Replies
2
Views
4K