I Bouncing sound pulse in cylinder, driving vibrations in shell

Click For Summary
The discussion centers on the behavior of a closed tube subjected to an air compression pulse, focusing on how the pulse causes the cylinder to bulge while maintaining nearly lossless propagation. It explores the possibility of approximating the cylinder's shape over time by using a series of Gaussian pulses and summing their spatio-temporal responses. The conversation highlights that the bulging effect is uniform along most of the pipe but varies near the end-stops due to reflections. It suggests that a convolution-like numerical solution could be applicable, although there is some uncertainty about its effectiveness. Overall, the interaction between the pulse and the cylinder's structural response is key to understanding the dynamics involved.
Swamp Thing
Insights Author
Messages
1,035
Reaction score
774
Consider a tube closed at both ends. An air compression pulse (e.g. Gaussian) bounces between the ends; let us assume nearly lossless propagation and reflection, and no group delay distortion.

At any instant, the elevated pressure around the pulse causes the cylinder to bulge slightly according to its own structural behavior. Assume that this bulging is too small to modify the behavior of the pulse itself. Over time the wall deflection evolves according to this driving pressure and its own dynamics.

Can we approximate the cylinder's shape, as a function of time, by considering a long series of time-bound pulses with, again, a temporal Gaussian growth and decay? We apply these spatio-temporal pulses sequentially, stepping along the cylinder, and sum the cylinder's spatio-temporal responses to each pulse?

In a nutshell, is this a problem where a convolution-like numerical solution would work? My intuition is somehow kind of conflicted between yes and no.
 
Physics news on Phys.org
Before I attack this, I'm going to add two more features of your tube.
1) The structure that you use to close the tube at each end has no effect on the "bulging". The reason I mention this is the normal physical world, it would.
2) Th tube is very long compared to the pulses and the wavelengths involved.

So, as a pulse moves down the pipe, for most of its journey it will have the same bulging effect on all the pipe that it crosses.
At each end, the air compression pulse will be reflected against an inelastic end-stop. The pressure at that end-stop will always be the statics pressure of the compressed air plus double the dynamic, time-dependent pressure created by the wave (a signed value). If we have a "bulge function" that operates on the histogram of the pressure history for a particular pipe location, then the histogram provided to this bulge function will be different for locations on the pipe close to the end-stops than for position along the bulk of the pipe.

There are different ways of dealing with those pulses. But since we are presuming that they are relatively short compared to the length of the pipe, then we describe the situation this way:
For pulse length S and pipe length I, then:
1) the bulk of the pipe from positions S to I-S will experience the same histogram profile.
2) For positions on the pipe P close to the end-stops (P<S), then the histogram profile will be from half as many pulses - but each pulse being the result of two overlapping pulses. When P=0, the overlapping pulses line up perfectly, hence a doubling.
 
  • Informative
Likes Swamp Thing
Thread 'Why higher speeds need more power if backward force is the same?'
Power = Force v Speed Power of my horse = 104kgx9.81m/s^2 x 0.732m/s = 1HP =746W Force/tension in rope stay the same if horse run at 0.73m/s or at 15m/s, so why then horse need to be more powerfull to pull at higher speed even if backward force at him(rope tension) stay the same? I understand that if I increase weight, it is hrader for horse to pull at higher speed because now is backward force increased, but don't understand why is harder to pull at higher speed if weight(backward force)...

Similar threads

  • · Replies 184 ·
7
Replies
184
Views
22K
  • · Replies 1 ·
Replies
1
Views
3K
  • · Replies 26 ·
Replies
26
Views
8K