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Of course you do. For drawing purposes.GeorgeM said:So, I'll need to have an assumption i.e. how many pixels per metre
But you want to do the physics with physical units.
Keep them separate for the picture drawing variables you need.
I don't understand you have to ask these questions. You yourself wrote velP = (sqrt(3*(gh_pre-gh)/length)) (-- which I see is wrong -- *) and of course you can only do this if h and length have the same units !
You have a list of omegas. Omega (89 degrees) omega (88 degrees) etcetera. If the angle is 88 degrees, you take omega (88 degrees).GeorgeM said:What do you mean by look up the omega that goes with theta
*) Post #1 clearly has 6 Δ(gh) = l2 ω2 and then -- confusingly -- ω = √6Δ(gh)/l2 and you fell into that hole