Calculating Success Probability for D20 Skill Challenges in 4E D&D

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SUMMARY

This discussion focuses on calculating the probability of succeeding in skill challenges using a twenty-sided die (d20) in the 4th Edition Dungeons & Dragons (D&D) game. The user seeks to create an Excel tool to determine the likelihood of achieving a specified number of successful rolls before a set number of failures. Key formulas are provided for calculating probabilities, including the chance of rolling numbers greater than or equal to specific thresholds before hitting failure limits. The discussion emphasizes the use of Excel for these calculations, making it accessible for gamers with basic probability knowledge.

PREREQUISITES
  • Understanding of d20 mechanics in tabletop role-playing games
  • Basic probability concepts, including success and failure rates
  • Familiarity with Microsoft Excel functions and formulas
  • Knowledge of how to set up and manipulate spreadsheets for calculations
NEXT STEPS
  • Learn how to implement probability calculations in Excel using formulas
  • Explore advanced probability concepts relevant to tabletop gaming
  • Research the impact of varying success and failure thresholds on game balance
  • Investigate other tools for simulating dice rolls and probability outcomes
USEFUL FOR

Tabletop gamers, game designers, and anyone interested in optimizing skill challenge mechanics in Dungeons & Dragons 4E will benefit from this discussion.

jgsugden
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A d20 probability question...

If you know what a d20 is, perhaps you can help out a fellow gamer who is trying to make the gaming world a better place. I'm trying to create a tool that helps people design balanced skill challenges for the new 4E D&D game.

To create this tool for fellow gamers, I need to figure out the easiest way to calculate the chance of succeeding on a probability roll X times before failing Y times. Preferably, I'd like this to be something I could calculate in excel.

I'd like to be able to figure out things like:

* The chance of rolling 5 numbers greater than or equal to 8 before I roll 3 numbers less than 8 on a twenty sided die (a d20).

* The chance of rolling 2 numbers greater than or equal to 14 before I roll 4 numbers less than 14 on a twenty sided die.

* The chance of rolling 4 numbers greater than or equal to 12 before I roll 3 numbers less than 12 on a twenty sided die.

I don't need to know how to calculate this for more than 10 rolls of the dice (# of successes needed + number of failures to avoid = 11).

Can anyone help me out and explain it in a way that would make sense to someone who's most recent experience in this arena is a basic probaility class 15 years ago?
 
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This should be doable in a spreadsheet.

Make a cell (say, B2) with the probability to succeed on a given roll (9 or higher on a d20 = 60% = 0.60). This represents the chance of 1 victory before 1 failure.

The cell to its right (C2) then represents the chance of 2 victories before 1 failure, and so on to the right. Enter the formula =$B$2 * B2 and drag to the right as far as desired. ("The chance of winning X in a row is the chance of winning 1 * the chance of winning X-1 in a row")

The cell below the first cell (B3) represents the chance of 1 victory before 2 failures. Enter the formula =$B$2 + (1 - $B$2) * B2 and drag down as far as desired. ("The chance of winning 1 before losing X is the chance of winning 1, plus the chance of losing 1 * the chance of winning 1 before losing X-1")

The cell below and to the right of the original (C3) represents the probability of 2 victories before 2 failures. Enter the formula =$B$2 * B3 + (1 - $B$2) * C2, drag to the right as desired, then drag down as desired. ("The chance of winning M before losing N is the chance of winning 1 * the chance of winning M-1 before losing N, plus the chance of losing 1 * the chance of winning M before losing N-1")

Now you just need to check me. I did this off the top of my head, so I may have made some silly mistake.
 


That is exactly what I needed. At first blush, it looks about right. I'll test it out later using Excel's Rand Function to make sure it works.

I'll post your answer over to various D&D threads (once tested). Thanks!
 

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