Draw a free body diagram of the object (it's sliding and not rolling, right?, and it is released from rest at the top of the ramp?), showing the forces acting on it (gravity, friction) as vectors, then figure out what motion occurs.
If the coefficient of static friction is high enough, the object will not start sliding. If it isn't high enough, the object will have a net constant acceleration down the ramp. Once you use the FBD to figure out the net force down the ramp, use the object's mass to calculate the net constant acceleration, and use that in the kinematic equations of motion to calculate the velocity versus time for the block.