Calculating Water Friction for Dropped Objects

  • Thread starter Thread starter waterfriction
  • Start date Start date
  • Tags Tags
    Friction Water
Join the discussion
Registration is free. Ask a follow-up in this thread, or start your own.
5 replies · 16K views
waterfriction
Messages
3
Reaction score
0
In my current scenario, I have something that was dropped from above water. I have found the theoretical acceleration of the object when it is under water (it had entered the water with some initial downward velocity) already from boyancy - weight = ma. However, in reality that acceleration is going to be smaller because of water friction. How do I take into account water friction? I know it can't be u*N which is what friction is on land.

Thanks
 
Physics news on Phys.org
Try http://www.hypertextbook.com/physics/matter/drag/" (it has a reasonable explanation). Just remember the problem with drag in a fluid is not as easy as you might think.
 
Last edited by a moderator:
Thanks for the link. How can I use the value of drag though? What equation can I use to then find out the increase in time drag creates over an ideal fluid or the lessening in velocity?
 
Well for all purposes you can use [itex]F_{drag} = C_{drag} \frac{\rho v^{2}}{2} A[/itex] as long as you keep small speeds, therefore there will be a small Reynolds number (laminar flow). A is surface area, and [itex]C_{drag} = \frac{24}{N_{reynolds}}[/itex] in this case.
 
Last edited:
Thanks again. I'm assume that the best way to find the F drag with a changing velocity is to take the average and use that as v, right?
 
Well it depends on your approach. Do you want a variable or constant acceleration?, if its the former then you'll need to solve the differential equation, for the later you could use the average velocity.