Calculation beyond computional limits

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Discussion Overview

The discussion revolves around calculating a specific velocity related to a hypothetical scenario involving a raindrop and its interaction with a black hole, particularly focusing on the mathematical equation \(\frac{\sqrt{1-x^2}}{x}=1.0967*10^{-86}\). Participants explore various methods to solve this equation, considering computational limitations and the implications of relativistic speeds.

Discussion Character

  • Exploratory
  • Mathematical reasoning
  • Technical explanation

Main Points Raised

  • One participant expresses difficulty in solving the equation computationally and seeks assistance.
  • Another participant suggests squaring the equation to facilitate solving for \(x\) and anticipates that \(x\) will be very close to 1.
  • A participant confirms that numerical software reports \(x\) as 1, but expresses concern over the implications of such a result in the context of relativistic fluid dynamics.
  • One participant mentions the availability of high-precision computing resources at educational institutions and suggests using software like Mathematica for better precision.
  • A different participant shares a numeric approximation computed using Maple, noting the limitations of floating-point precision in handling such small values.
  • Another participant proposes using a binomial expansion to approximate \(x\) as \(x \simeq 1 - \frac{a^2}{2}\), where \(a\) is the given small value.

Areas of Agreement / Disagreement

Participants do not reach a consensus on the best method to solve the equation or the implications of the results. There are multiple approaches suggested, and uncertainty remains regarding the computational feasibility and physical interpretation of the findings.

Contextual Notes

Participants acknowledge limitations related to numerical precision and the challenges of measuring such small values in practical scenarios. The discussion reflects a dependency on computational tools and the assumptions underlying the mathematical approaches proposed.

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So i am ttying to calculate a velocity in this problem i dreamt up. Only problem i can't get a computer to solve it. So i was hoping someone here could help

i am trying to find the value of x such that

\frac{\sqrt{1-x^2}}{x}=1.0967*10^{-86}

This arose in me trying to calculate somewhat relativistically how fast a raindrop would have to travel to for into a black hole. My result is very crude.

edit:

I think i have it now. And i can't find delete
 
Last edited:
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Let a = 1.0967*10^{-86}

Square the equation to get it to get
\frac{1-x^2}{x^2} =a^2
Now solve for x^2 and take the positive square root (x must be positive since a is positive).

x is going to be VERY close to 1 (in fact I expect most software will report x=1 if you ask for a numerical answer).
 
rasmhop said:
Let a = 1.0967*10^{-86}

Square the equation to get it to get
\frac{1-x^2}{x^2} =a^2
Now solve for x^2 and take the positive square root (x must be positive since a is positive).

x is going to be VERY close to 1 (in fact I expect most software will report x=1 if you ask for a numerical answer).

Yeah everything is reporting 1. Thats what i was trying to get around. I don't think i can get around it. Because that gives me a ratio of sqrt(1/(1.(86 zeros)1)) Which i can't even imagine. So basically you have to get that v/c ratio of the speed of light to turn a raindrop into a black hole semirelativistically. I am not well versed in relativistic fluid dynamics so i imagine this is quite a ways off. Plus not to mention i only have 3 sig figs. So i could never actually measure this anyways.
 
Don't you have a computing center in your school? Oh, maybe you are in HS, sorry then. Most colleges have computers that with something like Mathematica, can give quadruple and more precision. At 16 digits per precision, I guess you would need sextuple precision or so, it certainly can be done with the right software.
 
Well if you really want a numeric approximation I just asked Maple to compute 250 digits of this. I'm not sure exactly how Maple does its floating-point computation, but I suspect the long string of 0's at the end is a sign that it doesn't handle such high-precision numbers by default (but up to something like 150 digits it seems correct).

0.9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999398624555000000000000000000000000000000000000000000000000000000000000000000000

I have no idea how this could be of any use however.
 
No need need for any computational power here. You can solve it using a binomial expansion to a VERY close approximation as :

x \simeq 1 - \frac{a^2}{2}

where a= 1.0967 \times 10^{-86}
 
Last edited:

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